From f2adab9a3a6d4b453d122e1bfb4adc69cc833969 Mon Sep 17 00:00:00 2001 From: graywolf336 Date: Mon, 30 May 2016 12:22:44 -0500 Subject: [PATCH] Update the creation messages as we are using clay brick instead of sword --- src/main/java/com/graywolf336/jail/steps/CellCreationSteps.java | 2 +- src/main/java/com/graywolf336/jail/steps/JailCreationSteps.java | 2 +- .../test/java/com/graywolf336/jail/TestJailCommandInfo.java | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/com/graywolf336/jail/steps/CellCreationSteps.java b/src/main/java/com/graywolf336/jail/steps/CellCreationSteps.java index 4361c1d..4cbd759 100644 --- a/src/main/java/com/graywolf336/jail/steps/CellCreationSteps.java +++ b/src/main/java/com/graywolf336/jail/steps/CellCreationSteps.java @@ -29,7 +29,7 @@ public class CellCreationSteps { /** Sends the Cell Creation message for starting out. */ public void startStepping(Player player){ player.sendMessage(ChatColor.AQUA + "---------- Jail Cell Creation (tp) ----------"); - player.sendMessage(ChatColor.GREEN + "First, you must select a teleport point for the cell! Move to the teleport point and then click anywhere with your wooden sword to set it."); + player.sendMessage(ChatColor.GREEN + "First, you must select a teleport point for the cell! Move to the teleport point and then click anywhere with your clay brick to set it."); player.sendMessage(ChatColor.AQUA + "----------------------------------------"); ItemStack wand = Util.getWand(); diff --git a/src/main/java/com/graywolf336/jail/steps/JailCreationSteps.java b/src/main/java/com/graywolf336/jail/steps/JailCreationSteps.java index 2fe806e..4a0b2ef 100644 --- a/src/main/java/com/graywolf336/jail/steps/JailCreationSteps.java +++ b/src/main/java/com/graywolf336/jail/steps/JailCreationSteps.java @@ -23,7 +23,7 @@ public class JailCreationSteps { /** Sends the Jail Creation message for starting out. */ public void startStepping(Player player) { player.sendMessage(ChatColor.AQUA + "----------Jail Zone Creation----------"); - player.sendMessage(ChatColor.GREEN + "First, you must select jail cuboid. Select the first point of the cuboid by right clicking on the block with your wooden sword. DO NOT FORGET TO MARK THE FLOOR AND CEILING TOO!"); + player.sendMessage(ChatColor.GREEN + "First, you must select jail cuboid. Select the first point of the cuboid by right clicking on the block with your clay brick. DO NOT FORGET TO MARK THE FLOOR AND CEILING TOO!"); player.sendMessage(ChatColor.AQUA + "--------------------------------------"); ItemStack wand = Util.getWand(); diff --git a/src/test/java/test/java/com/graywolf336/jail/TestJailCommandInfo.java b/src/test/java/test/java/com/graywolf336/jail/TestJailCommandInfo.java index a90450a..d5bfcb7 100644 --- a/src/test/java/test/java/com/graywolf336/jail/TestJailCommandInfo.java +++ b/src/test/java/test/java/com/graywolf336/jail/TestJailCommandInfo.java @@ -107,7 +107,7 @@ public class TestJailCommandInfo { assertTrue(main.onCommand(sender, command, "jail", args)); verify(sender).sendMessage(ChatColor.AQUA + "----------Jail Zone Creation----------"); - verify(sender).sendMessage(ChatColor.GREEN + "First, you must select jail cuboid. Select the first point of the cuboid by right clicking on the block with your wooden sword. DO NOT FORGET TO MARK THE FLOOR AND CEILING TOO!"); + verify(sender).sendMessage(ChatColor.GREEN + "First, you must select jail cuboid. Select the first point of the cuboid by right clicking on the block with your clay brick. DO NOT FORGET TO MARK THE FLOOR AND CEILING TOO!"); verify(sender).sendMessage(ChatColor.AQUA + "--------------------------------------"); }