After transferring update the signs.
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		@@ -749,6 +749,12 @@ public class PrisonerManager {
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                }
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            }
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        }
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        //Update the signs of both cells
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        if(originCell != null)
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            originCell.updateSigns();
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        if(targetCell != null)
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            targetCell.updateSigns();
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        //Throw our custom event PrisonerTransferredEvent to say it was successful
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        PrisonerTransferredEvent event = new PrisonerTransferredEvent(originJail, originCell, targetJail, targetCell, prisoner, player);
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