Performance changes to get better performance on the move protection.
We now get the cache object inside the move event and get all the other objects from that. The reason for this is so that we don't have to then loop through all the prisoners in a jail again to get one prisoner, just get it from the cache object.
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@ -193,6 +193,16 @@ public class JailManager {
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return this.cache.containsKey(uuid);
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}
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/**
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* Gets a cached prisoner object.
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*
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* @param uuid of the prisoner to get
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* @return the cahced prisoner object, will be null if it doesn't exist
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*/
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public CachePrisoner getCacheObject(UUID uuid) {
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return this.cache.get(uuid);
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}
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/**
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* Removes the cache object stored for this uuid.
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*
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@ -9,6 +9,7 @@ import org.bukkit.event.player.PlayerTeleportEvent;
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import com.graywolf336.jail.JailMain;
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import com.graywolf336.jail.Util;
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import com.graywolf336.jail.beans.CachePrisoner;
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import com.graywolf336.jail.beans.Jail;
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import com.graywolf336.jail.beans.Prisoner;
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import com.graywolf336.jail.enums.LangString;
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@ -28,9 +29,10 @@ public class MoveProtectionListener implements Listener {
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if(pl.getConfig().getBoolean(Settings.MOVEPROTECTION.getPath())) {
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//Let's be sure the player we're dealing with is in jail
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Jail j = pl.getJailManager().getJailPlayerIsIn(event.getPlayer().getUniqueId());
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if(j != null) {
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Prisoner p = j.getPrisoner(event.getPlayer().getUniqueId());
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CachePrisoner cp = pl.getJailManager().getCacheObject(event.getPlayer().getUniqueId());
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if(cp != null) {
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Jail j = cp.getJail();
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Prisoner p = cp.getPrisoner();
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//If the player is being teleported, let's ignore it
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if(p.isTeleporting()) {
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@ -24,6 +24,7 @@ import org.powermock.modules.junit4.PowerMockRunner;
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import com.carrotsearch.junitbenchmarks.AbstractBenchmark;
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import com.carrotsearch.junitbenchmarks.BenchmarkOptions;
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import com.graywolf336.jail.JailMain;
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import com.graywolf336.jail.beans.CachePrisoner;
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import com.graywolf336.jail.beans.Jail;
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import com.graywolf336.jail.beans.Prisoner;
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@ -61,6 +62,7 @@ public class BenchmarkTest extends AbstractBenchmark {
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main.getPrisonerManager().prepareJail(main.getJailManager().getJail("testingJail"), null, null, new Prisoner(i == 555 ? use.toString() : UUID.randomUUID().toString(), "mockPlayer" + i, true, 100000L, "testJailer", "Test jailing " + i));
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}
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main.getJailManager().addCacheObject(new CachePrisoner(main.getJailManager().getJailPlayerIsIn(use), main.getJailManager().getPrisoner(use)));
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r = new Random();
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}
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