Performance changes to get better performance on the move protection.

We now get the cache object inside the move event and get all the other
objects from that. The reason for this is so that we don't have to then
loop through all the prisoners in a jail again to get one prisoner, just
get it from the cache object.
This commit is contained in:
graywolf336
2014-06-12 10:30:00 -05:00
parent a442887b36
commit a77e0cc472
3 changed files with 758 additions and 744 deletions

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