Whoops, forgot this file in the previous commit.

Fixed!
This commit is contained in:
graywolf336 2015-05-22 15:42:49 -05:00
parent 3eedc4904f
commit a5b1591dcb

View File

@ -11,8 +11,10 @@ import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory; import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import com.graywolf336.jail.beans.AnyCell;
import com.graywolf336.jail.beans.Cell; import com.graywolf336.jail.beans.Cell;
import com.graywolf336.jail.beans.Jail; import com.graywolf336.jail.beans.Jail;
import com.graywolf336.jail.beans.NoCell;
import com.graywolf336.jail.beans.Prisoner; import com.graywolf336.jail.beans.Prisoner;
import com.graywolf336.jail.enums.Lang; import com.graywolf336.jail.enums.Lang;
import com.graywolf336.jail.enums.Settings; import com.graywolf336.jail.enums.Settings;
@ -20,6 +22,7 @@ import com.graywolf336.jail.events.PrePrisonerReleasedEvent;
import com.graywolf336.jail.events.PrisonerJailedEvent; import com.graywolf336.jail.events.PrisonerJailedEvent;
import com.graywolf336.jail.events.PrisonerReleasedEvent; import com.graywolf336.jail.events.PrisonerReleasedEvent;
import com.graywolf336.jail.events.PrisonerTransferredEvent; import com.graywolf336.jail.events.PrisonerTransferredEvent;
import com.graywolf336.jail.interfaces.ICell;
/** /**
* Provides methods, non-statically, that do the preparing of jails, jailing, etc. * Provides methods, non-statically, that do the preparing of jails, jailing, etc.
@ -66,7 +69,7 @@ public class PrisonerManager {
* <li>Checks if the jail is null, if so it throws an Exception</li> * <li>Checks if the jail is null, if so it throws an Exception</li>
* <li>Checks if the prisoner is null, if so it throws an Exception</li> * <li>Checks if the prisoner is null, if so it throws an Exception</li>
* <li>Sets the prisoner data to offline pending or not, player == null</li> * <li>Sets the prisoner data to offline pending or not, player == null</li>
* <li>If the cell is null, add the prisoner data to the jail otherwise we set the cell's prisoner to this one. <em>Check before here if the cell already contains a prisoner.</em></li> * <li>Determine which type of cell is provided, add the prisoner data to the jail otherwise we set the cell's prisoner to this one. <em>Check before here if the cell already contains a prisoner.</em></li>
* <li>Saves the jail information, goes out to the {@link JailIO} to initate a save.</li> * <li>Saves the jail information, goes out to the {@link JailIO} to initate a save.</li>
* <li>If the prisoner is <em>not</em> offline, we will actually {@link #jailPrisoner(Jail, Cell, Player, Prisoner) jail} them now.</li> * <li>If the prisoner is <em>not</em> offline, we will actually {@link #jailPrisoner(Jail, Cell, Player, Prisoner) jail} them now.</li>
* <li>Does checks to get the right message for the next two items.</li> * <li>Does checks to get the right message for the next two items.</li>
@ -80,11 +83,14 @@ public class PrisonerManager {
* @param prisoner The {@link Prisoner prisoner} file. * @param prisoner The {@link Prisoner prisoner} file.
* @throws Exception if the jail or prisoner are null. * @throws Exception if the jail or prisoner are null.
*/ */
public void prepareJail(Jail jail, Cell cell, Player player, Prisoner prisoner) throws Exception { public void prepareJail(Jail jail, ICell cell, Player player, Prisoner prisoner) throws Exception {
//Do some checks of whether the passed params are null. //Do some checks of whether the passed params are null.
if(jail == null) if(jail == null)
throw new Exception("The jail can not be null."); throw new Exception("The jail can not be null.");
if(cell == null)
cell = new NoCell();
if(prisoner == null) if(prisoner == null)
throw new Exception("Prisoner data can not be null."); throw new Exception("Prisoner data can not be null.");
@ -92,8 +98,16 @@ public class PrisonerManager {
prisoner.setOfflinePending(player == null); prisoner.setOfflinePending(player == null);
//Now that we've got those checks out of the way, let's start preparing. //Now that we've got those checks out of the way, let's start preparing.
if(cell == null) { if(cell instanceof NoCell) {
jail.addPrisoner(prisoner); jail.addPrisoner(prisoner);
cell = null;
}else if(cell instanceof AnyCell) {
cell = jail.getFirstEmptyCell();
if(cell == null)
jail.addPrisoner(prisoner);
else
cell.setPrisoner(prisoner);
}else { }else {
cell.setPrisoner(prisoner); cell.setPrisoner(prisoner);
} }
@ -142,7 +156,12 @@ public class PrisonerManager {
* @param player who is the prisoner * @param player who is the prisoner
* @param prisoner data containing everything pertaining to them * @param prisoner data containing everything pertaining to them
*/ */
protected void jailPrisoner(Jail jail, Cell cell, Player player, Prisoner prisoner) { protected void jailPrisoner(Jail jail, ICell cell, Player player, Prisoner prisoner) {
if(cell instanceof NoCell)
cell = null;
else if(cell instanceof AnyCell)
cell = null;
//If they have handcuffs on them, then let's remove them before we continue //If they have handcuffs on them, then let's remove them before we continue
//this way the handcuff listeners and this aren't battleing each other //this way the handcuff listeners and this aren't battleing each other
if(pl.getHandCuffManager().isHandCuffed(player.getUniqueId())) { if(pl.getHandCuffManager().isHandCuffed(player.getUniqueId())) {
@ -321,7 +340,7 @@ public class PrisonerManager {
pl.getJailIO().saveJail(jail); pl.getJailIO().saveJail(jail);
//Call our custom event for when a prisoner is actually jailed. //Call our custom event for when a prisoner is actually jailed.
PrisonerJailedEvent event = new PrisonerJailedEvent(jail, cell, prisoner, player); PrisonerJailedEvent event = new PrisonerJailedEvent(jail, cell == null ? null : (Cell)cell, prisoner, player);
pl.getServer().getPluginManager().callEvent(event); pl.getServer().getPluginManager().callEvent(event);
} }
@ -383,11 +402,16 @@ public class PrisonerManager {
* @param sender The {@link CommandSender} who unjailed this player, can be null. * @param sender The {@link CommandSender} who unjailed this player, can be null.
* @throws Exception * @throws Exception
*/ */
public void unJail(Jail jail, Cell cell, Player player, Prisoner prisoner, CommandSender sender) throws Exception { public void unJail(Jail jail, ICell cell, Player player, Prisoner prisoner, CommandSender sender) throws Exception {
//Do some checks of whether the passed params are null. //Do some checks of whether the passed params are null.
if(jail == null) if(jail == null)
throw new Exception("The jail can not be null."); throw new Exception("The jail can not be null.");
if(cell instanceof NoCell)
cell = null;
else if(cell instanceof AnyCell)
cell = null;
if(prisoner == null) if(prisoner == null)
throw new Exception("Prisoner data can not be null."); throw new Exception("Prisoner data can not be null.");
@ -466,7 +490,7 @@ public class PrisonerManager {
Util.restoreInventory(player, prisoner); Util.restoreInventory(player, prisoner);
} }
pl.getJailIO().removePrisoner(jail, cell, prisoner); pl.getJailIO().removePrisoner(jail, cell == null ? null : (Cell)cell, prisoner);
cell.removePrisoner(); cell.removePrisoner();
}else { }else {
Util.restoreInventory(player, prisoner); Util.restoreInventory(player, prisoner);
@ -488,7 +512,7 @@ public class PrisonerManager {
} }
//Call the prisoner released event as we have released them. //Call the prisoner released event as we have released them.
PrisonerReleasedEvent event = new PrisonerReleasedEvent(jail, cell, prisoner, player); PrisonerReleasedEvent event = new PrisonerReleasedEvent(jail, cell == null ? null : (Cell)cell, prisoner, player);
pl.getServer().getPluginManager().callEvent(event); pl.getServer().getPluginManager().callEvent(event);
player.sendMessage(Lang.UNJAILED.get()); player.sendMessage(Lang.UNJAILED.get());