Fix some JavaDoc issues

This commit is contained in:
graywolf336 2015-05-27 12:33:54 -05:00
parent 107ac26573
commit 8c98977bd1

View File

@ -30,10 +30,9 @@ import com.graywolf336.jail.interfaces.ICell;
* <p /> * <p />
* *
* <ul> * <ul>
* <li>{@link #prepareJail(Jail, Cell, Player, Prisoner) preparejail}</li> * <li>{@link #prepareJail(Jail, ICell, Player, Prisoner) preparejail}</li>
* <li>{@link #jailPrisoner(Jail, Cell, Player, Prisoner) jailPrisoner}</li>
* <li>{@link #schedulePrisonerRelease(Prisoner) schedulePrisonerRelease}</li> * <li>{@link #schedulePrisonerRelease(Prisoner) schedulePrisonerRelease}</li>
* <li>{@link #unJail(Jail, Cell, Player, Prisoner, CommandSender) unJail}</li> * <li>{@link #unJail(Jail, ICell, Player, Prisoner, CommandSender) unJail}</li>
* <li>{@link #forceRelease(Prisoner, CommandSender) forceRelease}</li> * <li>{@link #forceRelease(Prisoner, CommandSender) forceRelease}</li>
* <li>{@link #forceUnJail(Jail, Cell, Player, Prisoner, CommandSender) forceUnJail}</li> * <li>{@link #forceUnJail(Jail, Cell, Player, Prisoner, CommandSender) forceUnJail}</li>
* <li>{@link #transferPrisoner(Jail, Cell, Jail, Cell, Prisoner) transferPrisoner}</li> * <li>{@link #transferPrisoner(Jail, Cell, Jail, Cell, Prisoner) transferPrisoner}</li>
@ -71,14 +70,14 @@ public class PrisonerManager {
* <li>Sets the prisoner data to offline pending or not, player == null</li> * <li>Sets the prisoner data to offline pending or not, player == null</li>
* <li>Determine which type of cell is provided, add the prisoner data to the jail otherwise we set the cell's prisoner to this one. <em>Check before here if the cell already contains a prisoner.</em></li> * <li>Determine which type of cell is provided, add the prisoner data to the jail otherwise we set the cell's prisoner to this one. <em>Check before here if the cell already contains a prisoner.</em></li>
* <li>Saves the jail information, goes out to the {@link JailIO} to initate a save.</li> * <li>Saves the jail information, goes out to the {@link JailIO} to initate a save.</li>
* <li>If the prisoner is <em>not</em> offline, we will actually {@link #jailPrisoner(Jail, Cell, Player, Prisoner) jail} them now.</li> * <li>If the prisoner is <em>not</em> offline, we will actually {@link #jailPrisoner(Jail, ICell, Player, Prisoner) jail} them now.</li>
* <li>Does checks to get the right message for the next two items.</li> * <li>Does checks to get the right message for the next two items.</li>
* <li>If we broadcast the jailing, then let's broadcast it.</li> * <li>If we broadcast the jailing, then let's broadcast it.</li>
* <li>If we log the jailing to console <em>and</em> we haven't broadcasted it, then we log it to the console.</li> * <li>If we log the jailing to console <em>and</em> we haven't broadcasted it, then we log it to the console.</li>
* </ol> * </ol>
* *
* @param jail The {@link Jail jail instance} we are sending this prisoner to * @param jail The {@link Jail jail instance} we are sending this prisoner to
* @param cell The name of the {@link Cell cell} we are sending this prisoner to * @param cell The name of the {@link ICell cell} we are sending this prisoner to
* @param player The {@link Player player} we are preparing the jail for. * @param player The {@link Player player} we are preparing the jail for.
* @param prisoner The {@link Prisoner prisoner} file. * @param prisoner The {@link Prisoner prisoner} file.
* @throws Exception if the jail or prisoner are null. * @throws Exception if the jail or prisoner are null.
@ -358,7 +357,7 @@ public class PrisonerManager {
* Schedules a prisoner to be released, this method is to be used <strong>async</strong>. * Schedules a prisoner to be released, this method is to be used <strong>async</strong>.
* *
* @param prisoner to be released. * @param prisoner to be released.
* @see {@link #unJail(Jail, Cell, Player, Prisoner, CommandSender)} - If you're wanting to unjail a prisoner. * @see If you're wanting to unjail a prisoner, see the unjail method.
*/ */
public void schedulePrisonerRelease(Prisoner prisoner) { public void schedulePrisonerRelease(Prisoner prisoner) {
releases.add(prisoner); releases.add(prisoner);