diff --git a/src/main/java/com/graywolf336/jail/PrisonerManager.java b/src/main/java/com/graywolf336/jail/PrisonerManager.java
index 0dc2dd2..b5c228c 100644
--- a/src/main/java/com/graywolf336/jail/PrisonerManager.java
+++ b/src/main/java/com/graywolf336/jail/PrisonerManager.java
@@ -30,10 +30,9 @@ import com.graywolf336.jail.interfaces.ICell;
*
*
*
- * - {@link #prepareJail(Jail, Cell, Player, Prisoner) preparejail}
- * - {@link #jailPrisoner(Jail, Cell, Player, Prisoner) jailPrisoner}
+ * - {@link #prepareJail(Jail, ICell, Player, Prisoner) preparejail}
* - {@link #schedulePrisonerRelease(Prisoner) schedulePrisonerRelease}
- * - {@link #unJail(Jail, Cell, Player, Prisoner, CommandSender) unJail}
+ * - {@link #unJail(Jail, ICell, Player, Prisoner, CommandSender) unJail}
* - {@link #forceRelease(Prisoner, CommandSender) forceRelease}
* - {@link #forceUnJail(Jail, Cell, Player, Prisoner, CommandSender) forceUnJail}
* - {@link #transferPrisoner(Jail, Cell, Jail, Cell, Prisoner) transferPrisoner}
@@ -71,14 +70,14 @@ public class PrisonerManager {
* - Sets the prisoner data to offline pending or not, player == null
* - Determine which type of cell is provided, add the prisoner data to the jail otherwise we set the cell's prisoner to this one. Check before here if the cell already contains a prisoner.
* - Saves the jail information, goes out to the {@link JailIO} to initate a save.
- * - If the prisoner is not offline, we will actually {@link #jailPrisoner(Jail, Cell, Player, Prisoner) jail} them now.
+ * - If the prisoner is not offline, we will actually {@link #jailPrisoner(Jail, ICell, Player, Prisoner) jail} them now.
* - Does checks to get the right message for the next two items.
* - If we broadcast the jailing, then let's broadcast it.
* - If we log the jailing to console and we haven't broadcasted it, then we log it to the console.
*
*
* @param jail The {@link Jail jail instance} we are sending this prisoner to
- * @param cell The name of the {@link Cell cell} we are sending this prisoner to
+ * @param cell The name of the {@link ICell cell} we are sending this prisoner to
* @param player The {@link Player player} we are preparing the jail for.
* @param prisoner The {@link Prisoner prisoner} file.
* @throws Exception if the jail or prisoner are null.
@@ -358,7 +357,7 @@ public class PrisonerManager {
* Schedules a prisoner to be released, this method is to be used async.
*
* @param prisoner to be released.
- * @see {@link #unJail(Jail, Cell, Player, Prisoner, CommandSender)} - If you're wanting to unjail a prisoner.
+ * @see If you're wanting to unjail a prisoner, see the unjail method.
*/
public void schedulePrisonerRelease(Prisoner prisoner) {
releases.add(prisoner);