Try to lower the amount of time spent on each move event as mentioned in
issue #26
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parent
0bb679329d
commit
3e54d79dd3
@ -742,7 +742,7 @@ public class JailIO {
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try {
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if(con == null) this.prepareStorage(false);
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for(Prisoner p : j.getPrisonersNotInCells()) {
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for(Prisoner p : j.getPrisonersNotInCells().values()) {
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PreparedStatement pPS = con.prepareStatement("REPLACE INTO `" + prefix + "prisoners` (`uuid`, `name`, `jail`, `cell`, `muted`, `time`,"
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+ "`offlinePending`, `toBeTransferred`, `jailer`, `reason`, `inventory`, `armor`, `previousLocation`, `previousGameMode`) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?)");
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pPS.setString(1, p.getUUID().toString());
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@ -848,7 +848,7 @@ public class JailIO {
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//Null all the prisoners out before we save them again, this way no prisoners are left behind
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flat.set(node + "prisoners", null);
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for(Prisoner p : j.getPrisonersNotInCells()) {
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for(Prisoner p : j.getPrisonersNotInCells().values()) {
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String pNode = node + "prisoners." + p.getUUID().toString() + ".";
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flat.set(pNode + "name", p.getLastKnownName());
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flat.set(pNode + "muted", p.isMuted());
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@ -171,7 +171,7 @@ public class JailMain extends JavaPlugin {
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if(getConfig().getBoolean(Settings.SCOREBOARDENABLED.getPath())) {
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for(Jail j : jm.getJails()) {
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for(Prisoner p : j.getAllPrisoners()) {
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for(Prisoner p : j.getAllPrisoners().values()) {
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if(getServer().getPlayer(p.getUUID()) != null) {
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this.sbm.addScoreBoard(getServer().getPlayer(p.getUUID()), p);
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}
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@ -174,11 +174,11 @@ public class JailManager {
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*
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* @return HashSet of Prisoners.
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*/
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public HashSet<Prisoner> getAllPrisoners() {
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HashSet<Prisoner> prisoners = new HashSet<Prisoner>();
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public HashMap<UUID, Prisoner> getAllPrisoners() {
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HashMap<UUID, Prisoner> prisoners = new HashMap<UUID, Prisoner>();
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for(Jail j : jails.values())
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prisoners.addAll(j.getAllPrisoners());
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prisoners.putAll(j.getAllPrisoners());
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return prisoners;
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}
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@ -243,7 +243,7 @@ public class JailManager {
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*/
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public Jail getJailPlayerIsInByLastKnownName(String username) {
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for(Jail j : jails.values())
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for(Prisoner p : j.getAllPrisoners())
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for(Prisoner p : j.getAllPrisoners().values())
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if(p.getLastKnownName().equalsIgnoreCase(username))
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return j;
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@ -257,7 +257,7 @@ public class JailManager {
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* @return {@link Prisoner prisoner} data
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*/
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public Prisoner getPrisonerByLastKnownName(String username) {
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for(Prisoner p : this.getAllPrisoners())
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for(Prisoner p : this.getAllPrisoners().values())
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if(p.getLastKnownName().equalsIgnoreCase(username))
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return p;
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@ -286,7 +286,7 @@ public class JailManager {
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Jail j = getJail(jail);
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if(j != null) {
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for(Prisoner p : j.getAllPrisoners()) {
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for(Prisoner p : j.getAllPrisoners().values()) {
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getPlugin().getPrisonerManager().releasePrisoner(getPlugin().getServer().getPlayer(p.getUUID()), p);
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}
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@ -310,7 +310,7 @@ public class JailManager {
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return getPlugin().getJailIO().getLanguageString(LangString.NOJAILS);
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}else {
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for(Jail j : getJails()) {
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for(Prisoner p : j.getAllPrisoners()) {
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for(Prisoner p : j.getAllPrisoners().values()) {
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getPlugin().getPrisonerManager().releasePrisoner(getPlugin().getServer().getPlayer(p.getUUID()), p);
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}
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}
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@ -66,7 +66,7 @@ public class JailTimer {
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}
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for(Jail j : pl.getJailManager().getJails()) {
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for(Prisoner p : j.getAllPrisoners()) {
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for(Prisoner p : j.getAllPrisoners().values()) {
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//only execute this code if the prisoner's time is more than 0 milliseconds
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if(p.getRemainingTime() > 0) {
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Player player = pl.getServer().getPlayer(p.getUUID());
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@ -84,7 +84,7 @@ public class ScoreBoardManager {
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/** Updates the prisoners time on their scoreboard. */
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private void updatePrisonersTime() {
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for(Jail j : pl.getJailManager().getJails()) {
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for(Prisoner p : j.getAllPrisoners()) {
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for(Prisoner p : j.getAllPrisoners().values()) {
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if(pl.getServer().getPlayer(p.getUUID()) != null) {
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addScoreBoard(pl.getServer().getPlayer(p.getUUID()), p);
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}
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@ -23,7 +23,7 @@ import com.graywolf336.jail.Util;
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public class Jail {
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private JailMain plugin;
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private HashMap<String, Cell> cells;
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private HashSet<Prisoner> nocellPrisoners;//prisoners who aren't in a cell
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private HashMap<UUID, Prisoner> nocellPrisoners;//prisoners who aren't in a cell
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private String name = "", world = "";
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private int minX, minY, minZ, maxX, maxY, maxZ;
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private SimpleLocation in, free;
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@ -32,7 +32,7 @@ public class Jail {
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this.plugin = plugin;
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this.name = name;
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cells = new HashMap<String, Cell>();
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nocellPrisoners = new HashSet<Prisoner>();
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nocellPrisoners = new HashMap<UUID, Prisoner>();
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}
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/** Gets the instance of the plugin's main class. */
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@ -135,7 +135,7 @@ public class Jail {
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/** Add a prisoner to this jail. */
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public void addPrisoner(Prisoner p) {
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this.nocellPrisoners.add(p);
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this.nocellPrisoners.put(p.getUUID(), p);
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}
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/** Removes a prisoner from this jail, doesn't remove it from the cell. */
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@ -246,16 +246,16 @@ public class Jail {
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//Replace all the current no cell prisoners with
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//a new hashset of prisoners.
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this.nocellPrisoners = new HashSet<Prisoner>();
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this.nocellPrisoners = new HashMap<UUID, Prisoner>();
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}
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/** Gets a HashSet of <b>all</b> the prisoners, the ones in cells and ones who aren't. */
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public HashSet<Prisoner> getAllPrisoners() {
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HashSet<Prisoner> all = new HashSet<Prisoner>(nocellPrisoners); //initalize the temp one to return with the prisoners not in any cells
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/** Gets a HashMap of <b>all</b> the prisoners, the ones in cells and ones who aren't. */
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public HashMap<UUID, Prisoner> getAllPrisoners() {
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HashMap<UUID, Prisoner> all = new HashMap<UUID, Prisoner>(nocellPrisoners); //initalize the temp one to return with the prisoners not in any cells
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for(Cell c : cells.values())
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if(c.hasPrisoner())
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all.add(c.getPrisoner());
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all.put(c.getPrisoner().getUUID(), c.getPrisoner());
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return all;
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}
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@ -272,7 +272,7 @@ public class Jail {
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}
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/** Gets a HashSet of the prisoners <b>not</b> in cells.*/
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public HashSet<Prisoner> getPrisonersNotInCells() {
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public HashMap<UUID, Prisoner> getPrisonersNotInCells() {
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return this.nocellPrisoners;
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}
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@ -303,11 +303,7 @@ public class Jail {
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* @return true if is a prisoner, false if not.
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*/
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private boolean isPlayerAPrisoner(UUID uuid) {
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for(Prisoner p : this.getAllPrisoners())
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if(p.getUUID().equals(uuid))
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return true;
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return false;
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return this.getAllPrisoners().containsKey(uuid);
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}
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/**
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@ -317,9 +313,7 @@ public class Jail {
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* @return true if is jailed in a cell, false if not.
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*/
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public boolean isJailedInACell(UUID uuid) {
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for(Prisoner p : nocellPrisoners)
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if(p.getUUID().equals(uuid))
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return false;
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if(this.nocellPrisoners.containsKey(uuid)) return false;
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for(Cell c : cells.values())
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if(c.getPrisoner() != null)
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@ -336,7 +330,7 @@ public class Jail {
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* @return the prisoner instance, can be null
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*/
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public Prisoner getPrisonerByLastKnownName(String name) {
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for(Prisoner p : this.getAllPrisoners())
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for(Prisoner p : this.getAllPrisoners().values())
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if(p.getLastKnownName().equalsIgnoreCase(name))
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return p;
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@ -350,9 +344,12 @@ public class Jail {
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* @return the prisoner instance, can be null
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*/
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public Prisoner getPrisoner(UUID uuid) {
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for(Prisoner p : this.getAllPrisoners())
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if(p.getUUID().equals(uuid))
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return p;
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if(this.nocellPrisoners.containsKey(uuid)) return this.nocellPrisoners.get(uuid);
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for(Cell c : cells.values())
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if(c.hasPrisoner())
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if(c.getPrisoner().getUUID().equals(uuid))
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return c.getPrisoner();
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return null;
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}
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@ -1,6 +1,6 @@
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package com.graywolf336.jail.command.subcommands;
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import java.util.HashSet;
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import java.util.Collection;
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import org.bukkit.ChatColor;
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import org.bukkit.command.CommandSender;
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@ -41,13 +41,13 @@ public class JailListCommand implements Command {
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//No jail was found
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sender.sendMessage(" " + jm.getPlugin().getJailIO().getLanguageString(LangString.NOJAIL, args[1]));
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}else {
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HashSet<Prisoner> pris = j.getAllPrisoners();
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Collection<Prisoner> pris = j.getAllPrisoners().values();
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if(pris.isEmpty()) {
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//If there are no prisoners, then send that message
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sender.sendMessage(" " + jm.getPlugin().getJailIO().getLanguageString(LangString.NOPRISONERS, j.getName()));
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}else {
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for(Prisoner p : j.getAllPrisoners()) {
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for(Prisoner p : pris) {
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//graywolf663: Being gray's evil twin; CONSOLE (10)
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//prisoner: reason; jailer (time in minutes)
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sender.sendMessage(ChatColor.BLUE + " " + p.getLastKnownName() + ": " + p.getReason() + "; " + p.getJailer() + " (" + p.getRemainingTimeInMinutes() + " mins)");
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@ -41,7 +41,7 @@ public class JailTransferAllCommand implements Command {
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jm.getPlugin().debug("Sending the transferring off, jail checks all came clean.");
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Jail old = jm.getJail(args[1]);
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HashSet<Prisoner> oldPrisoners = new HashSet<Prisoner>(old.getAllPrisoners());
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HashSet<Prisoner> oldPrisoners = new HashSet<Prisoner>(old.getAllPrisoners().values());
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//Transfer all the prisoners
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for(Prisoner p : oldPrisoners) {
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@ -27,8 +27,9 @@ public class MoveProtectionListener implements Listener {
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//Other wise we don't need to deal with it.
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if(pl.getConfig().getBoolean(Settings.MOVEPROTECTION.getPath())) {
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//Let's be sure the player we're dealing with is in jail
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if(pl.getJailManager().isPlayerJailed(event.getPlayer().getUniqueId())) {
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Jail j = pl.getJailManager().getJailPlayerIsIn(event.getPlayer().getUniqueId());
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Jail j = pl.getJailManager().getJailPlayerIsIn(event.getPlayer().getUniqueId());
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if(j != null) {
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Prisoner p = j.getPrisoner(event.getPlayer().getUniqueId());
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//If the player is being teleported, let's ignore it
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@ -76,7 +76,7 @@ public class PlayerListener implements Listener {
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Set<Player> rec = new HashSet<Player>(event.getRecipients());
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for(Jail j : pl.getJailManager().getJails())
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for(Prisoner p : j.getAllPrisoners())
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for(Prisoner p : j.getAllPrisoners().values())
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rec.remove(pl.getServer().getPlayer(p.getUUID()));
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event.getRecipients().clear();
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