Change the priority of the crop trampling to be called first so it
cancels the event before any other interact event gets it.
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@ -207,7 +207,7 @@ public class ProtectionListener implements Listener {
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}
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}
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@EventHandler(ignoreCancelled=true)
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@EventHandler(ignoreCancelled=true, priority = EventPriority.LOWEST)
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public void cropTramplingProtection(PlayerInteractEvent event) {
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//First thing is first, let's be sure the player we're dealing with is in jail
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if(pl.getJailManager().isPlayerJailed(event.getPlayer().getName())) {
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