Warn when a cell doesn't have a teleport location or cell. Also, don't
double store a prisoner when they get put in a cell from a jail after being converted.
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7e3956dee5
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084e8bea01
@ -170,11 +170,15 @@ public class OldInputOutput {
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if(!teleport.isEmpty()) {
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String[] l = teleport.split(",");
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c.setTeleport(new SimpleLocation(j.getWorldName(), l[0], l[1], l[2]));
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}else {
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pl.getLogger().warning("Cell " + c.getName() + " in " + j.getName() + " has an empty teleport spot, might be buggy.");
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}
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if(!chest.isEmpty()) {
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String[] ch = chest.split(",");
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c.setChestLocation(new Location(j.getWorld(), Double.valueOf(ch[0]), Double.valueOf(ch[1]), Double.valueOf(ch[2])));
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}else {
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pl.getLogger().warning("Cell " + c.getName() + " in " + j.getName() + " has no chest.");
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}
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if(!sign.isEmpty()) {
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@ -190,6 +194,7 @@ public class OldInputOutput {
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Prisoner p = j.getPrisonerByLastKnownName(name);
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if(p != null) {
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j.removePrisoner(p);
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c.setPrisoner(p);
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}
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}
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