2018-06-06 20:15:19 +01:00

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#--------------------------- Language File ---------------------------#
# This file contains all of the english translations for ItemCase. #
#---------------------------------------------------------------------#
# Console based messages.
console:
# Non erroneous messages.
info:
# Shown during plugin loading.
#
# %LANGUAGE% = The language as set in the main config.
# %VERSION% = The version of ItemCase in use.
# %WORLD_NAME% = The name of the world.
locale: "Using locale: %LANGUAGE%"
config-loaded: "Successfully loaded main configuration file."
listener-registered: "Main event listener registered."
enabled: "ItemCase v%VERSION% enabled."
unloaded: "Itemcases unloaded successfully."
loaded: "Loaded itemcases for world: %WORLD_NAME%"
# Messages shown when using commands.
command:
# Shown when a user incorrectly uses the main itemcase command.
# %COMMAND% = The command usage syntax.
itemcase-help: "Usage: %COMMAND%"
# Shown when a user incorrectly uses the main itemcase command.
# %LABEL% = The label that was used.
command-help: "To view more: /%LABEL% [command] help"
# Shown when a user tries to execute a command and they are not an in game
# player.
not-player: "You must be a player to use this command."
# Shown when a player tries to destroy another persons itemcase when
# they do not have permission itemcase.destroy.other.
not-owner: "You do not own this ItemCase."
# Shown when a user tries to execute a command and they do not have the
# required permission.
permission: "You do not have permission to use this command."
# Shown when a player uses a command but is not looking at an itemcase.
invalid-location: "This block is not an ItemCase."
# Shown to the player when trying to set storage type on an itemcase
# that is not a shop or access the storage of an itemcase that is not a
# shop.
not-shop: "This ItemCase is not a shop."
# Messages shown when using the 'create' command.
create:
# Shown to the player when asking for help.
help: "Creates a new itemcase with the item in your main hand, at the block you are looking at."
# Shown to the player when they try to make an itemcase out of an
# invalid block type.
invalid-type: "This block cannot be used for an ItemCase."
# Shown to the player when they try to make an itemcase where one
# already exists.
invalid-location: "An ItemCase already exists here."
# Shown to the player when they use the create command but they are not
# holding any item in their main hand.
main-hand: "You must be holding something in your main hand."
# Shown when a player tries to make an itemcase in a WorldGuard restricted location.
no-build: "You do not have building permission here."
# Shown to the player upon successful creation.
success: "ItemCase created."
# Messages shown when using the 'destroy' command.
destroy:
# Shown to the player when asking for help.
help: "Destroy the itemcase you are looking at permanently."
# Shown to the player upon successful deletion.
success: "ItemCase destroyed."
# Messages shwon when using the 'modify' command.
modify:
# Shown to the player when asking for help.
help: "Modify a flag of the itemcase you are looking at."
# Shown to the player when trying to set the sell price of an ItemCase
# that only buys items.
sell-only: "This ItemCase only sells items."
# Shown to the player when trying to set the buy price of an ItemCase
# that only sells items.
buy-only: "This ItemCase only buys items."
# Shown to the player when setting a buy/sell price that is invalid.
invalid-price: "Invalid price."
# Shown to the player upon successful modification.
success: "ItemCase flag modified."
# Messages shown when using the 'storage' command.
storage:
# Shown to the player when asking for help.
help: "View the storage of the itemcase you are looking at."
# Shown to the player when trying to access the storage of an infinite
# itemcase shop.
infinite: "This ItemCase has infinite items to buy/sell, therefore has no storage."
# Messages shown when using the 'order' command.
order:
# Shown to the player when asking for help.
# %LABEL% = The label used.
help-amount: "/%LABEL% order amount [amount]: Change amount."
# Shown to the player when asking for help.
# %LABEL% = The label used.
help-buy: "/%LABEL% order buy: Buy the current order."
# Shown to the player when asking for help.
# %LABEL% = The label used.
help-sell: "/%LABEL% order sell: Sell the current order."
# Shown when the player uses this command but don't have an active order.
no-order: "You do not have an active order."
# Shown when a player uses an order command but no vault hook is present.
no-vault: "Sorry, this server does not have Vault or an economy plugin."
# Shown when the player enters an invalid amount.
invalid-amount: "Invalid amount."
# Shown when the player uses the amount command,
# %AMOUNT% = The amount the player entered.
amount-update: "Amount updated to %AMOUNT%."
# Shown when the player does not have enough money for an order.
# %MONEY% = The formatted money and name.
not-enough-money: "You need atleast %MONEY% to complete this order."
# Shown when the owner does not have enough money for an order.
owner-not-enough-money: "Sorry, the owner of this ItemCase does not have the funds to buy these items from you."
# Shown when the player sets an amount higher than the amount an itemcase has.
# %AMOUNT% = The amount left.
not-enough-stock: "Sorry, this itemcase only has %AMOUNT% left."
# Shown when a player tries to sell more than they have.
not-enough-items: "You do not have enough of the item to sell."
# Shown when an itemcase has zero stock.
no-stock: "Sorry, this itemcase has no stock."
# Shown when a transaction failes for some reason.
failed: "Transaction failed"
# Shown when a player tries to buy items form an itemcase that only players can sell to.
no-buy: "You cannot buy items from this itemcase."
# Shown when a player tries to sell items to an itemcase that only players can buy from.
no-sell: "You cannot sell items to this itemcase."
# Shown to an owner if they are online when a player buys from one of their itemcases.
bought-from: "%PLAYER% bought %AMOUNT% x %ITEM_NAME% from you for %MONEY%."
# Shown to an owner if they are online when a player sells to one of their itemcases.
# %AMOUNT% = The amount left.
# %MONEY% = The formatted money and name.
# %ITEM_NAME% = The item being sold.
# %PLAYER% = The player's name.
sold-to: "%PLAYER% sold %AMOUNT% x %ITEM_NAME% to you for %MONEY%."
# Shown when the player buys from a shop.
# %MONEY% = The formatted money and name.
withdrew: "Withdrew %MONEY% from your account."
# Shown when the player sell to a shop.
# %MONEY% = The formatted money and name.
deposit: "Deposited %MONEY% to your account."
# Messages shown when ordering.
order:
# Shown when ordering.
# %ITEM_NAME% = The item being sold.
item: "Item: %ITEM_NAME%"
# Shown when ordering.
# %BUY_PRICE% = The buy price.
buy-price: "Buy price: %BUY_PRICE%"
# Shown when ordering.
# %SELL_PRICE% = The sell price.
sell-price: "Sell price: %SELL_PRICE%"
# Shown when ordering.
# %AMOUNT% = The amount.
amount: "Amount: %AMOUNT%"
# Shown when ordering.
help: "Help: /itemc order help"