Fixed the join / quit behaviour
Join and Quit fixed, new/unknown player can be forced to default-spawn.
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faf098b4ae
commit
dba6deb443
@ -49,6 +49,9 @@ Protected_Arena: 'true'
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# Whether or not players (not playing) can break blocks while waiting
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Protected_Arena_Always: 'true'
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# Whether new or unknown players on HA-maps should be forced to the spawn or not.
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Force_Players_toSpawn: 'true'
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# Whether or not players will be frozen when they are teleported to their positions
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Frozen_Teleport: 'true'
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@ -36,6 +36,7 @@ public class JoinAndQuitListener implements Listener {
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public void onPlayerJoin(PlayerJoinEvent event){
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final Player p = event.getPlayer();
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final String pname = p.getName();
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boolean pfound = false;
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for(i = 1; i <= plugin.Watching.size(); i++){
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for(String s: plugin.Watching.get(i)){
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Player spectator = plugin.getServer().getPlayerExact(s);
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@ -51,6 +52,7 @@ public class JoinAndQuitListener implements Listener {
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}
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}, 40L);
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plugin.Out.get(i).remove(pname);
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pfound = true;
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}
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}
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for(i = 1; i <= plugin.Quit.size(); i++){
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@ -68,6 +70,8 @@ public class JoinAndQuitListener implements Listener {
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p.sendMessage(ChatColor.RED + "You have been teleported to spawn because you quit/forfeited!");
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}
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}, 40L);
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plugin.Quit.get(i).remove(pname); //Jeppa: fix
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pfound = true;
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}
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}
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for(i = 1; i <= plugin.Dead.size(); i++){
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@ -82,9 +86,11 @@ public class JoinAndQuitListener implements Listener {
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plugin.getServer().getScheduler().scheduleSyncDelayedTask(plugin, new Runnable(){
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public void run(){
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p.teleport(Spawn);
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p.sendMessage(ChatColor.RED + "You have been teleported to spawn because you quit/forfeited!");
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p.sendMessage(ChatColor.RED + "You have been teleported to spawn because you quit/forfeited!!");
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}
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}, 40L);
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plugin.Dead.get(i).remove(pname); //Jeppa: fix
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pfound = true;
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}
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}
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for(i = 1; i <= plugin.inArena.size(); i++){
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@ -109,9 +115,31 @@ public class JoinAndQuitListener implements Listener {
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p.sendMessage(ChatColor.RED + "You were still in the arena when you left and now the games are over.");
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}
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}, 40L);
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plugin.inArena.get(i).remove(pname); //Jeppa: fix
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pfound = true;
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}
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}
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}
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//Jeppa: New routine to check if the player reconnected and is unknown to the server!
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if((plugin.restricted && plugin.worlds.contains(p.getWorld().getName())) || !plugin.restricted){
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if (!pfound && plugin.config.getString("Force_Players_toSpawn").equalsIgnoreCase("True")) { //Jeppa: Player is in non of the obove lists.. so he is new to the server due to restart of the server and reconnect of the player...(something like that...)
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String[] Spawncoords = plugin.spawns.getString("Spawn_coords").split(",");
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String w = Spawncoords[3];
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World spawnw = plugin.getServer().getWorld(w);
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double spawnx = Double.parseDouble(Spawncoords[0]);
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double spawny = Double.parseDouble(Spawncoords[1]);
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double spawnz = Double.parseDouble(Spawncoords[2]);
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final Location Spawn = new Location(spawnw, spawnx, spawny, spawnz);
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plugin.getServer().getScheduler().scheduleSyncDelayedTask(plugin, new Runnable(){
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public void run(){
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p.teleport(Spawn);
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p.sendMessage(ChatColor.RED + "You have been teleported to spawn !!");
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}
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}, 40L);
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}
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}
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//^^
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}
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@EventHandler
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public void onQuit(PlayerQuitEvent evt) {
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@ -139,13 +167,13 @@ public class JoinAndQuitListener implements Listener {
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a = plugin.getArena(p);
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plugin.Out.get(a).add(pname);
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plugin.Playing.get(a).remove(pname);
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plugin.getServer().getScheduler().scheduleSyncDelayedTask(plugin, new Runnable(){
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plugin.getServer().getScheduler().scheduleSyncDelayedTask(plugin, new Runnable(){ // Jeppa: how long is this delay?
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public void run(){
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if(plugin.Out.get(a).contains(pname)){
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plugin.Quit.get(a).add(pname);
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plugin.Out.remove(pname);
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plugin.Out.get(a).remove(pname); //Jeppa: fix
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plugin.winner(a);
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plugin.inArena.get(a).add(pname);
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plugin.inArena.get(a).add(pname); //Jeppa: add him to Quit and to inArena ?
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}else if(plugin.getArena(p)== null){
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plugin.Quit.get(a).add(pname);
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}
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