<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!-- NewPage --> <html lang="no"> <head> <!-- Generated by javadoc (1.8.0_172) on Sun May 03 18:10:39 CEST 2020 --> <title>Phase</title> <meta name="date" content="2020-05-03"> <link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style"> <script type="text/javascript" src="../../../../script.js"></script> </head> <body> <script type="text/javascript"><!-- try { if (location.href.indexOf('is-external=true') == -1) { parent.document.title="Phase"; } } catch(err) { } //--> var methods = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10,"i7":10}; var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]}; var altColor = "altColor"; var rowColor = "rowColor"; var tableTab = "tableTab"; var activeTableTab = "activeTableTab"; </script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> <!-- ========= START OF TOP NAVBAR ======= --> <div class="topNav"><a name="navbar.top"> <!-- --> </a> <div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div> <a name="navbar.top.firstrow"> <!-- --> </a> <ul class="navList" title="Navigation"> <li><a href="../../../../overview-summary.html">Overview</a></li> <li><a href="package-summary.html">Package</a></li> <li class="navBarCell1Rev">Class</li> <li><a href="package-tree.html">Tree</a></li> <li><a href="../../../../deprecated-list.html">Deprecated</a></li> <li><a href="../../../../index-files/index-1.html">Index</a></li> <li><a href="../../../../help-doc.html">Help</a></li> </ul> </div> <div class="subNav"> <ul class="navList"> <li><a href="../../../../inf112/fiasko/roborally/objects/Particle.html" title="class in inf112.fiasko.roborally.objects"><span class="typeNameLink">Prev Class</span></a></li> <li><a href="../../../../inf112/fiasko/roborally/objects/Player.html" title="class in 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href="#method.detail">Method</a></li> </ul> </div> <a name="skip.navbar.top"> <!-- --> </a></div> <!-- ========= END OF TOP NAVBAR ========= --> <!-- ======== START OF CLASS DATA ======== --> <div class="header"> <div class="subTitle">inf112.fiasko.roborally.objects</div> <h2 title="Class Phase" class="title">Class Phase</h2> </div> <div class="contentContainer"> <ul class="inheritance"> <li>java.lang.Object</li> <li> <ul class="inheritance"> <li>inf112.fiasko.roborally.objects.Phase</li> </ul> </li> </ul> <div class="description"> <ul class="blockList"> <li class="blockList"> <hr> <br> <pre>public class <span class="typeNameLabel">Phase</span> extends java.lang.Object</pre> <div class="block">This class handles everything that should happen during a phase</div> </li> </ul> </div> <div class="summary"> <ul class="blockList"> <li class="blockList"> <!-- ======== CONSTRUCTOR SUMMARY ======== --> <ul class="blockList"> <li class="blockList"><a name="constructor.summary"> <!-- --> </a> <h3>Constructor Summary</h3> <table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> <caption><span>Constructors</span><span class="tabEnd"> </span></caption> <tr> <th class="colOne" scope="col">Constructor and Description</th> </tr> <tr class="altColor"> <td class="colOne"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/Phase.html#Phase-inf112.fiasko.roborally.objects.Board-java.util.List-int-inf112.fiasko.roborally.objects.InteractableGame-">Phase</a></span>(<a href="../../../../inf112/fiasko/roborally/objects/Board.html" title="class in inf112.fiasko.roborally.objects">Board</a> gameBoard, java.util.List<<a href="../../../../inf112/fiasko/roborally/objects/Player.html" title="class in inf112.fiasko.roborally.objects">Player</a>> playerList, int cycleDelay, <a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a> game)</code> <div class="block">Instantiates a new phase</div> </td> </tr> </table> </li> </ul> <!-- ========== METHOD SUMMARY =========== --> <ul class="blockList"> <li class="blockList"><a name="method.summary"> <!-- --> </a> <h3>Method Summary</h3> <table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> <caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption> <tr> <th class="colFirst" scope="col">Modifier and Type</th> <th class="colLast" scope="col">Method and Description</th> </tr> <tr id="i0" class="altColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/Phase.html#checkAllFlags--">checkAllFlags</a></span>()</code> <div class="block">Checks all flags for robots.</div> </td> </tr> <tr id="i1" class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/Phase.html#fireAllLasers--">fireAllLasers</a></span>()</code> <div class="block">Fires all lasers on the game board</div> </td> </tr> <tr id="i2" class="altColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/Phase.html#makeMove-inf112.fiasko.roborally.objects.properties.RobotID-inf112.fiasko.roborally.objects.properties.Action-">makeMove</a></span>(<a href="../../../../inf112/fiasko/roborally/objects/properties/RobotID.html" title="enum in inf112.fiasko.roborally.objects.properties">RobotID</a> robotID, <a href="../../../../inf112/fiasko/roborally/objects/properties/Action.html" title="enum in inf112.fiasko.roborally.objects.properties">Action</a> action)</code> <div class="block">Makes the given robot move according to to the action input.</div> </td> </tr> <tr id="i3" class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/Phase.html#moveAllConveyorBelts--">moveAllConveyorBelts</a></span>()</code> <div class="block">Moves robots standing on conveyor belts in the direction of the conveyor belt In addition, the function rotates appropriately when arriving at any non-straight conveyor belt.</div> </td> </tr> <tr id="i4" class="altColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/Phase.html#rotateCogwheels--">rotateCogwheels</a></span>()</code> <div class="block">Rotates all robots that are standing on cogWheel tiles on the board.</div> </td> </tr> <tr id="i5" class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/Phase.html#runPhase-int-">runPhase</a></span>(int phaseNumber)</code> <div class="block">Runs one phase as defined in the Robo Rally rulebook</div> </td> </tr> <tr id="i6" class="altColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/Phase.html#runProgrammingCards-int-">runProgrammingCards</a></span>(int phase)</code> <div class="block">Runs all programming cards for a phase</div> </td> </tr> <tr id="i7" class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/Phase.html#updateRobotRespawn--">updateRobotRespawn</a></span>()</code> </td> </tr> </table> <ul class="blockList"> <li class="blockList"><a name="methods.inherited.from.class.java.lang.Object"> <!-- --> </a> <h3>Methods inherited from class java.lang.Object</h3> <code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> </ul> </li> </ul> </li> </ul> </div> <div class="details"> <ul class="blockList"> <li class="blockList"> <!-- ========= CONSTRUCTOR DETAIL ======== --> <ul class="blockList"> <li class="blockList"><a name="constructor.detail"> <!-- --> </a> <h3>Constructor Detail</h3> <a name="Phase-inf112.fiasko.roborally.objects.Board-java.util.List-int-inf112.fiasko.roborally.objects.InteractableGame-"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>Phase</h4> <pre>public Phase(<a href="../../../../inf112/fiasko/roborally/objects/Board.html" title="class in inf112.fiasko.roborally.objects">Board</a> gameBoard, java.util.List<<a href="../../../../inf112/fiasko/roborally/objects/Player.html" title="class in inf112.fiasko.roborally.objects">Player</a>> playerList, int cycleDelay, <a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a> game)</pre> <div class="block">Instantiates a new phase</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>gameBoard</code> - The board to act on</dd> <dd><code>playerList</code> - A list of players participating in the game</dd> <dd><code>cycleDelay</code> - The amount of milliseconds to wait between moves</dd> <dd><code>game</code> - The game which uses this object</dd> </dl> </li> </ul> </li> </ul> <!-- ============ METHOD DETAIL ========== --> <ul class="blockList"> <li class="blockList"><a name="method.detail"> <!-- --> </a> <h3>Method Detail</h3> <a name="runPhase-int-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>runPhase</h4> <pre>public void runPhase(int phaseNumber) throws java.lang.InterruptedException</pre> <div class="block">Runs one phase as defined in the Robo Rally rulebook</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>phaseNumber</code> - The number of the phase to run</dd> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.InterruptedException</code> - If interrupted wile trying to sleep</dd> </dl> </li> </ul> <a name="updateRobotRespawn--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>updateRobotRespawn</h4> <pre>public void updateRobotRespawn()</pre> </li> </ul> <a name="checkAllFlags--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>checkAllFlags</h4> <pre>public void checkAllFlags()</pre> <div class="block">Checks all flags for robots. Tries to update the flag of the robot.</div> </li> </ul> <a name="fireAllLasers--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>fireAllLasers</h4> <pre>public void fireAllLasers() throws java.lang.InterruptedException</pre> <div class="block">Fires all lasers on the game board</div> <dl> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.InterruptedException</code> - If it gets interrupted while trying to sleep</dd> </dl> </li> </ul> <a name="runProgrammingCards-int-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>runProgrammingCards</h4> <pre>public void runProgrammingCards(int phase) throws java.lang.InterruptedException</pre> <div class="block">Runs all programming cards for a phase</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>phase</code> - The number of the phase to run cards for</dd> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.InterruptedException</code> - If it gets interrupted while trying to sleep</dd> </dl> </li> </ul> <a name="rotateCogwheels--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>rotateCogwheels</h4> <pre>public void rotateCogwheels() throws java.lang.InterruptedException</pre> <div class="block">Rotates all robots that are standing on cogWheel tiles on the board.</div> <dl> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.InterruptedException</code> - If interrupted while sleeping.</dd> </dl> </li> </ul> <a name="moveAllConveyorBelts--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>moveAllConveyorBelts</h4> <pre>public void moveAllConveyorBelts() throws java.lang.InterruptedException</pre> <div class="block">Moves robots standing on conveyor belts in the direction of the conveyor belt <p>In addition, the function rotates appropriately when arriving at any non-straight conveyor belt.</p></div> <dl> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.InterruptedException</code> - If disturbed during sleep</dd> </dl> </li> </ul> <a name="makeMove-inf112.fiasko.roborally.objects.properties.RobotID-inf112.fiasko.roborally.objects.properties.Action-"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>makeMove</h4> <pre>public void makeMove(<a href="../../../../inf112/fiasko/roborally/objects/properties/RobotID.html" title="enum in inf112.fiasko.roborally.objects.properties">RobotID</a> robotID, <a href="../../../../inf112/fiasko/roborally/objects/properties/Action.html" title="enum in inf112.fiasko.roborally.objects.properties">Action</a> action) throws java.lang.InterruptedException</pre> <div class="block">Makes the given robot move according to to the action input.</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>robotID</code> - The ID of the robot to move.</dd> <dd><code>action</code> - The specific movement the robot is to take.</dd> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.InterruptedException</code> - If interrupted wile trying to sleep.</dd> </dl> </li> </ul> </li> </ul> </li> </ul> </div> </div> <!-- ========= END OF CLASS DATA ========= --> <!-- ======= START OF BOTTOM NAVBAR ====== --> <div class="bottomNav"><a name="navbar.bottom"> <!-- --> </a> <div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div> <a name="navbar.bottom.firstrow"> <!-- --> </a> <ul class="navList" title="Navigation"> <li><a href="../../../../overview-summary.html">Overview</a></li> <li><a href="package-summary.html">Package</a></li> <li class="navBarCell1Rev">Class</li> <li><a href="package-tree.html">Tree</a></li> <li><a href="../../../../deprecated-list.html">Deprecated</a></li> <li><a href="../../../../index-files/index-1.html">Index</a></li> <li><a href="../../../../help-doc.html">Help</a></li> </ul> </div> <div class="subNav"> <ul class="navList"> <li><a href="../../../../inf112/fiasko/roborally/objects/Particle.html" title="class in inf112.fiasko.roborally.objects"><span class="typeNameLink">Prev Class</span></a></li> <li><a href="../../../../inf112/fiasko/roborally/objects/Player.html" title="class in inf112.fiasko.roborally.objects"><span class="typeNameLink">Next Class</span></a></li> </ul> <ul class="navList"> <li><a href="../../../../index.html?inf112/fiasko/roborally/objects/Phase.html" target="_top">Frames</a></li> <li><a href="Phase.html" target="_top">No Frames</a></li> </ul> <ul class="navList" id="allclasses_navbar_bottom"> <li><a href="../../../../allclasses-noframe.html">All Classes</a></li> </ul> <div> <script type="text/javascript"><!-- allClassesLink = document.getElementById("allclasses_navbar_bottom"); 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