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F

fireAllLasers() - Method in class inf112.fiasko.roborally.objects.Board
Fires all lasers on the board and kills any robot that has taken to much damage after all lasers have fired.
fireAllLasers() - Method in class inf112.fiasko.roborally.objects.Phase
Fires all lasers on the game board
flipX() - Method in class inf112.fiasko.roborally.objects.DrawableObject
Whether to flip the texture on the x-axis when rendering
flipY() - Method in class inf112.fiasko.roborally.objects.DrawableObject
Whether to flip the texture on the y-axis when rendering
font - Variable in class inf112.fiasko.roborally.ui.RoboRallyWrapper
 
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