- inf112.fiasko.roborally - package inf112.fiasko.roborally
 
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- inf112.fiasko.roborally.networking - package inf112.fiasko.roborally.networking
 
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- inf112.fiasko.roborally.networking.containers - package inf112.fiasko.roborally.networking.containers
 
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- inf112.fiasko.roborally.objects - package inf112.fiasko.roborally.objects
 
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- inf112.fiasko.roborally.objects.properties - package inf112.fiasko.roborally.objects.properties
 
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- inf112.fiasko.roborally.ui - package inf112.fiasko.roborally.ui
 
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- inf112.fiasko.roborally.ui.screens - package inf112.fiasko.roborally.ui.screens
 
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- inf112.fiasko.roborally.utility - package inf112.fiasko.roborally.utility
 
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- inputMultiplexer - Variable in class inf112.fiasko.roborally.ui.screens.AbstractScreen
 
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- InteractableGame - Interface in inf112.fiasko.roborally.objects
 
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This interface describes a game which can be interacted with
 
- InteractiveScreen - Class in inf112.fiasko.roborally.ui.screens
 
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This class overrides all InputProcessor methods to make cleaner abstract screens with input processors
 
- InteractiveScreen() - Constructor for class inf112.fiasko.roborally.ui.screens.InteractiveScreen
 
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- IOUtil - Class in inf112.fiasko.roborally.utility
 
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This class helps with tasks which mix primitive classes and classes from external libraries
 
- IPAddressScreen - Class in inf112.fiasko.roborally.ui.screens
 
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This screen allows the user to enter the ip address to connect to
 
- IPAddressScreen(RoboRallyWrapper) - Constructor for class inf112.fiasko.roborally.ui.screens.IPAddressScreen
 
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Instantiates a new ip address screen
 
- isConveyorBelt(Tile) - Method in class inf112.fiasko.roborally.objects.Board
 
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Checks whether a given tile is a conveyor belt
 
- isCritical() - Method in class inf112.fiasko.roborally.networking.containers.ErrorResponse
 
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Gets whether the error is critical or not
 
- isEmpty() - Method in class inf112.fiasko.roborally.objects.AbstractDeck
 
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Checks if the deck is empty
 
- isEmpty() - Method in interface inf112.fiasko.roborally.objects.Deck
 
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Whether this deck is empty
 
- isInPowerDown() - Method in class inf112.fiasko.roborally.objects.Robot
 
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Gets the robot's power-down status
 
- isRobotAlive(RobotID) - Method in class inf112.fiasko.roborally.objects.Board
 
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Checks if a specific robot is currently alive on the board
 
- isTesting() - Method in interface inf112.fiasko.roborally.ui.RoboRallyUI
 
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Gets whether the game should be started in test mode
 
- isTesting - Variable in class inf112.fiasko.roborally.ui.RoboRallyWrapper
 
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- isTesting() - Method in class inf112.fiasko.roborally.ui.RoboRallyWrapper
 
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- isValidPosition(Position) - Method in class inf112.fiasko.roborally.objects.Board
 
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Checks whether a given position is valid