Class | Description |
---|---|
Position |
This class represent a position on the board
|
Enum | Description |
---|---|
Action |
This enum represents an action on a programming card
|
Direction |
This enum represents all possible directions for an element on the board
|
GameState |
This enum represents the different states the game can be in
|
ParticleType |
This enum represents all possible particle types
|
RobotID |
This class represents an id for marking specific robots
|
TileType |
This enum represents all possible tile types
|
WallType |
This enum represents all possible wall types
|