public interface RoboRallyUI
| Modifier and Type | Method and Description | 
|---|---|
RoboRallyGame | 
getGame()
Gets the robo rally game being rendered by the UI 
 | 
RoboRallyServer | 
getServer()
Gets the servers used for receiving objects from clients 
 | 
boolean | 
isTesting()
Gets whether the game should be started in test mode 
 | 
void | 
quit(java.lang.String message)
Quits the game in whatever way is appropriate 
 | 
void | 
setGame(RoboRallyGame game)
Sets the robo rally game being rendered by the UI 
 | 
void | 
setShouldHurry(boolean shouldHurry)
Sets whether the client should hurry with whatever it's doing 
 | 
RoboRallyGame getGame()
void setGame(RoboRallyGame game)
game - The new robo rally game being renderedvoid quit(java.lang.String message)
message - The message describing why the game quitRoboRallyServer getServer()
void setShouldHurry(boolean shouldHurry)
shouldHurry - True if the user should hurryboolean isTesting()