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fireAllLasers()
- Method in class inf112.fiasko.roborally.objects.
Board
Fires all lasers on the board and kills any robot that has taken to much damage after all lasers have fired.
fireAllLasers()
- Method in class inf112.fiasko.roborally.objects.
Phase
Fires all lasers on the game board
flipX()
- Method in class inf112.fiasko.roborally.ui.
DrawableObject
Whether to flip the texture on the x-axis when rendering
flipY()
- Method in class inf112.fiasko.roborally.ui.
DrawableObject
Whether to flip the texture on the y-axis when rendering
font
- Variable in class inf112.fiasko.roborally.ui.
RoboRallyWrapper
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