Legger til kommentarer og fikser navn og mellomrom for RoboRallyServerListener

This commit is contained in:
Kristian Knarvik 2020-04-17 12:41:34 +02:00
parent c650554d81
commit fc7fd6fa12

View File

@ -25,28 +25,31 @@ class RoboRallyServerListener extends Listener {
private final Map<Connection, RobotID> clients;
private final Map<Connection, String> playerNames;
private final List<Connection> deadPlayers;
private Map<Connection,Boolean> StayInPowerdown = new HashMap<>();
private Map<Connection,ProgramAndPowerdownRequest> programs = new HashMap<>();
private RoboRallyServer server;
private Map<Connection,Boolean> stayInPowerDown;
private Map<Connection,ProgramAndPowerdownRequest> programs;
private final RoboRallyServer server;
/**
* Instantiates a new Robo Rally server listener
* @param server The Robo Rally server using the listener
*/
RoboRallyServerListener(RoboRallyServer server) {
super();
clients = new HashMap<>();
playerNames = new HashMap<>();
deadPlayers = new ArrayList<>();
stayInPowerDown = new HashMap<>();
programs = new HashMap<>();
this.server = server;
}
/**
* Lets the server know what players have lost this game.
* Lets the server know which players have lost this game.
* @param deadRobots List of RobotID
*/
public void setDeadPlayers(List<RobotID> deadRobots) {
for (RobotID robotID:deadRobots) {
for (Connection key:clients.keySet()) {
for (RobotID robotID : deadRobots) {
for (Connection key : clients.keySet()) {
if (clients.get(key) == robotID) {
deadPlayers.add(key);
}
@ -73,64 +76,76 @@ class RoboRallyServerListener extends Listener {
@Override
public void received (Connection connection, Object object) {
if (object instanceof String) {
System.out.println((String) object);
recivedString(connection,(String) object);
receivedString(connection, (String) object);
} else if (object instanceof Boolean) {
receiveContinuePowerDown(connection, (Boolean) object);
} else if (object instanceof ProgramAndPowerdownRequest) {
receiveProgramAndPowerDownRequest(connection, (ProgramAndPowerdownRequest) object);
}
else if(object instanceof Boolean){
recivedContinuePowerdown(connection,(Boolean) object);
}
else if(object instanceof ProgramAndPowerdownRequest){
reciveProgamAndPowerdownRequest(connection,(ProgramAndPowerdownRequest) object);
}
}
private void recivedString(Connection connection,String name){
String playerName = name;
/**
* Handles the receiving of a string, handled as a player name in this context
* @param connection The connection sending the string
* @param playerName The player name received
*/
private void receivedString(Connection connection, String playerName) {
if (playerNames.containsValue(playerName)) {
String errorMessage = "The player name send is already taken.";
String errorMessage = "The player playerName send is already taken.";
connection.sendTCP(new ErrorResponse(errorMessage, new IllegalArgumentException(errorMessage)));
} else {
playerNames.put(connection, playerName);
}
}
private void recivedContinuePowerdown(Connection connection,Boolean bool){
StayInPowerdown.put(connection,bool);
if(recivedDataFromAllConnections(StayInPowerdown)){
Map<String,Boolean> powerdowns = new HashMap<>();
for (Connection connected:StayInPowerdown.keySet()) {
powerdowns.put(playerNames.get(connected),StayInPowerdown.get(connected));
/**
* Handles the receiving of continuing power down
* @param connection The connection sending the stay in power down value
* @param bool The stay in power down value received
*/
private void receiveContinuePowerDown(Connection connection, Boolean bool) {
stayInPowerDown.put(connection, bool);
if (receivedDataFromAllConnections(stayInPowerDown)) {
Map<String, Boolean> powerDowns = new HashMap<>();
for (Connection connected : stayInPowerDown.keySet()) {
powerDowns.put(playerNames.get(connected), stayInPowerDown.get(connected));
}
server.sendToAllClients(new PowerdownContainer(powerdowns));
StayInPowerdown = new HashMap<>();
server.sendToAllClients(new PowerdownContainer(powerDowns));
stayInPowerDown = new HashMap<>();
}
}
private void reciveProgamAndPowerdownRequest(Connection connection,ProgramAndPowerdownRequest request){
/**
* Handles the receiving of a player's program and whether they want to power down
* @param connection The connection sending the program and power down request
* @param request The program and power down request received
*/
private void receiveProgramAndPowerDownRequest(Connection connection, ProgramAndPowerdownRequest request) {
programs.put(connection,request);
if(recivedDataFromAllConnections(programs)){
Map<String,Boolean> powerdown = new HashMap<>();
Map<String,List<ProgrammingCard>> program = new HashMap<>();
for (Connection connected:programs.keySet()) {
powerdown.put(playerNames.get(connected),programs.get(connected).getPowerdown());
program.put(playerNames.get(connected),programs.get(connected).getProgram());
if (receivedDataFromAllConnections(programs)) {
Map<String, Boolean> powerDown = new HashMap<>();
Map<String, List<ProgrammingCard>> program = new HashMap<>();
for (Connection connected : programs.keySet()) {
powerDown.put(playerNames.get(connected), programs.get(connected).getPowerdown());
program.put(playerNames.get(connected), programs.get(connected).getProgram());
}
server.sendToAllClients(new ProgamsContainer(program,powerdown));
server.sendToAllClients(new ProgamsContainer(program, powerDown));
programs = new HashMap<>();
}
}
private<K> boolean recivedDataFromAllConnections(Map<Connection,K> data){
/**
* Checks whether the input map contains data received by all expected connections
* @param data A map between connections and some type of data
* @param <K> The type of the data contained in the map
* @return True if information has been received by all alive players
*/
private<K> boolean receivedDataFromAllConnections(Map<Connection, K> data) {
Set<Connection> connections = clients.keySet();
connections.removeAll(deadPlayers);
return connections.containsAll(data.keySet()) && data.keySet().containsAll(connections);
}
@Override
public void connected(Connection connection) {
//The first client to connect is assumed to be the host