mirror of
https://github.com/inf112-v20/Fiasko.git
synced 2025-01-31 23:29:36 +01:00
Refaktorerer moveConveyorBelts() for bedre leselighet
This commit is contained in:
parent
1667e72113
commit
b2f8abd28c
@ -296,21 +296,7 @@ public class RoboRallyGame implements IDrawableGame {
|
||||
Direction conveyorBeltDirection = conveyorBelt.getElement().getDirection();
|
||||
if (gameBoard.conveyorBeltCanMove(conveyorBelt) &&
|
||||
gameBoard.hasRobotOnPosition(conveyorBeltPosition)) {
|
||||
RobotID robotAtConveyorBelt = gameBoard.getRobotOnPosition(conveyorBeltPosition);
|
||||
Position newPosition = gameBoard.getNewPosition(conveyorBeltPosition, conveyorBeltDirection);
|
||||
if (gameBoard.isConveyorBelt(gameBoard.getTileOnPosition(newPosition))) {
|
||||
newPositions.put(robotAtConveyorBelt, newPosition);
|
||||
moveNormally.put(robotAtConveyorBelt, false);
|
||||
Direction newDirection = gameBoard.getTileOnPosition(newPosition).getDirection();
|
||||
if (Direction.getRightRotatedDirection(newDirection) == conveyorBeltDirection) {
|
||||
gameBoard.rotateRobotLeft(robotAtConveyorBelt);
|
||||
} else if (Direction.getLeftRotatedDirection(newDirection) == conveyorBeltDirection) {
|
||||
gameBoard.rotateRobotRight(robotAtConveyorBelt);
|
||||
}
|
||||
} else {
|
||||
newPositions.put(robotAtConveyorBelt, conveyorBeltPosition);
|
||||
moveNormally.put(robotAtConveyorBelt, true);
|
||||
}
|
||||
updateConveyorBeltMaps(conveyorBeltPosition, conveyorBeltDirection, newPositions, moveNormally);
|
||||
}
|
||||
}
|
||||
//Updates position for all robots affected by conveyor belts
|
||||
@ -326,6 +312,32 @@ public class RoboRallyGame implements IDrawableGame {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates maps containing information about what a robot on a conveyor belt should do
|
||||
* @param conveyorBeltPosition The position of the conveyor belt the robot stands on
|
||||
* @param conveyorBeltDirection The direction of the conveyor belt the robot stands on
|
||||
* @param newPositions The map containing new positions for robots
|
||||
* @param moveNormally The map containing whether a robot should move normally following normal rules
|
||||
*/
|
||||
private void updateConveyorBeltMaps(Position conveyorBeltPosition, Direction conveyorBeltDirection,
|
||||
Map<RobotID, Position> newPositions, Map<RobotID, Boolean> moveNormally) {
|
||||
RobotID robotAtConveyorBelt = gameBoard.getRobotOnPosition(conveyorBeltPosition);
|
||||
Position newPosition = gameBoard.getNewPosition(conveyorBeltPosition, conveyorBeltDirection);
|
||||
if (gameBoard.isConveyorBelt(gameBoard.getTileOnPosition(newPosition))) {
|
||||
newPositions.put(robotAtConveyorBelt, newPosition);
|
||||
moveNormally.put(robotAtConveyorBelt, false);
|
||||
Direction newDirection = gameBoard.getTileOnPosition(newPosition).getDirection();
|
||||
if (Direction.getRightRotatedDirection(newDirection) == conveyorBeltDirection) {
|
||||
gameBoard.rotateRobotLeft(robotAtConveyorBelt);
|
||||
} else if (Direction.getLeftRotatedDirection(newDirection) == conveyorBeltDirection) {
|
||||
gameBoard.rotateRobotRight(robotAtConveyorBelt);
|
||||
}
|
||||
} else {
|
||||
newPositions.put(robotAtConveyorBelt, conveyorBeltPosition);
|
||||
moveNormally.put(robotAtConveyorBelt, true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks all flags for robots. Tries to update the flag of the robot.
|
||||
*/
|
||||
|
Loading…
x
Reference in New Issue
Block a user