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https://github.com/inf112-v20/Fiasko.git
synced 2025-03-03 16:49:45 +01:00
Legger til en debug modus til spillet
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@ -25,6 +25,7 @@ public class GameLauncher extends ApplicationAdapter implements InputProcessor {
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private OrthographicCamera camera;
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private SpriteBatch batch;
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private IDrawableGame game;
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private IDrawableGame debugGame;
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private Texture robotTexture;
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private Texture textureSheet;
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@ -36,6 +37,7 @@ public class GameLauncher extends ApplicationAdapter implements InputProcessor {
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private Vector2 lastTouch;
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private final int viewPortWidth = 12 * tileDimensions;
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private final int viewPortHeight = 12 * tileDimensions;
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private boolean debugging = false;
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@Override
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public void create() {
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@ -43,7 +45,8 @@ public class GameLauncher extends ApplicationAdapter implements InputProcessor {
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robotTexture = new Texture(Gdx.files.internal("assets/Robot.png"));
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textureSheet = new Texture(Gdx.files.internal("assets/tiles.png"));
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game = new Game();
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debugGame = new Game(true);
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game = new Game(false);
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camera = new OrthographicCamera();
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camera.setToOrtho(false, viewPortWidth, viewPortHeight);
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camera.position.set(viewPortWidth/2f, viewPortHeight/2f, 0);
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@ -101,11 +104,18 @@ public class GameLauncher extends ApplicationAdapter implements InputProcessor {
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cameraZoom -= 0.1;
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return true;
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}
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break;
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case Input.Keys.MINUS:
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if (Gdx.input.isKeyPressed(Input.Keys.CONTROL_LEFT)) {
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cameraZoom += 0.1;
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return true;
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}
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break;
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case Input.Keys.HOME:
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IDrawableGame temp = game;
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this.game = debugGame;
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this.debugGame = temp;
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return true;
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}
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return false;
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}
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@ -19,7 +19,28 @@ import java.util.concurrent.TimeUnit;
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public class Game implements IDrawableGame {
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private Board gameBoard;
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public Game(boolean debug) {
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if (debug) {
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initializeDebugMode();
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} else {
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initializeGame();
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}
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}
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public Game() {
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initializeGame();
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}
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private void initializeDebugMode() {
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List<Robot> robots = new ArrayList<>();
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try {
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gameBoard = BoardLoaderUtil.loadBoard("boards/all_tiles_test_board.txt", robots);
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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private void initializeGame() {
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try {
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List<Robot> robots = new ArrayList<>();
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robots.add(new Robot(RobotID.ROBOT_1, new Position(1, 1)));
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33
src/main/resources/boards/all_tiles_test_board.txt
Normal file
33
src/main/resources/boards/all_tiles_test_board.txt
Normal file
@ -0,0 +1,33 @@
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8 16
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01;1 01;3 01;5 01;7 02;1 02;3 02;5 02;7
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03;1 03;3 03;5 03;7 04;1 04;3 04;5 04;7
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05;1 05;3 05;5 05;7 06;1 06;3 06;5 06;7
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07;1 07;3 07;5 07;7 08;1 08;3 08;5 08;7
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09;1 09;3 09;5 09;7 10;1 10;3 10;5 10;7
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11;1 11;3 11;5 11;7 12;1 12;3 12;5 12;7
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13;1 13;3 13;5 13;7 14;1 14;3 14;5 14;7
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15;1 15;3 15;5 15;7 16;1 16;3 16;5 16;7
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17;1 17;3 17;5 17;7 18;1 18;3 18;5 18;7
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19;1 19;3 19;5 19;7 20;1 20;3 20;5 20;7
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21;1 21;3 21;5 21;7 22;1 22;3 22;5 22;7
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23;1 23;3 23;5 23;7 24;1 24;3 24;5 24;7
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25;1 25;3 25;5 25;7 26;1 26;3 26;5 26;7
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27;1 27;3 27;5 27;7 28;1 28;3 28;5 28;7
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29;1 29;3 29;5 29;7 30;1 30;3 30;5 30;7
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31;1 31;3 31;5 31;7 01;1 01;1 01;1 01;1
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0
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