Using the abstract screen to clean up LoadingScreen

This commit is contained in:
Steinar Aalstad Lillesund 2020-03-31 16:23:33 +02:00
parent 44d7605503
commit 84ad55000e

View File

@ -7,7 +7,7 @@ import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.utils.viewport.ExtendViewport; import com.badlogic.gdx.utils.viewport.ExtendViewport;
import com.badlogic.gdx.utils.viewport.Viewport; import com.badlogic.gdx.utils.viewport.Viewport;
public class LoadingScreen implements Screen { public class LoadingScreen extends AbstractScreen {
private final RoboRallyWrapper roboRallyWrapper; private final RoboRallyWrapper roboRallyWrapper;
private final OrthographicCamera camera; private final OrthographicCamera camera;
@ -25,10 +25,6 @@ public class LoadingScreen implements Screen {
startTime = System.currentTimeMillis(); startTime = System.currentTimeMillis();
} }
@Override
public void show() {
//Nothing to do
}
@Override @Override
public void render(float delta) { public void render(float delta) {
@ -53,23 +49,4 @@ public class LoadingScreen implements Screen {
viewport.update(width, height); viewport.update(width, height);
} }
@Override
public void pause() {
//Nothing to do
}
@Override
public void resume() {
//Nothing to do
}
@Override
public void hide() {
//Nothing to do
}
@Override
public void dispose() {
//Nothing to do
}
} }