From 84ad55000e6824f28d4908f9967900681b669148 Mon Sep 17 00:00:00 2001 From: Steinar Aalstad Lillesund Date: Tue, 31 Mar 2020 16:23:33 +0200 Subject: [PATCH] Using the abstract screen to clean up LoadingScreen --- .../roborally/game_wrapper/LoadingScreen.java | 25 +------------------ 1 file changed, 1 insertion(+), 24 deletions(-) diff --git a/src/main/java/inf112/fiasko/roborally/game_wrapper/LoadingScreen.java b/src/main/java/inf112/fiasko/roborally/game_wrapper/LoadingScreen.java index 8ca54a5..b2fa4e7 100644 --- a/src/main/java/inf112/fiasko/roborally/game_wrapper/LoadingScreen.java +++ b/src/main/java/inf112/fiasko/roborally/game_wrapper/LoadingScreen.java @@ -7,7 +7,7 @@ import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.utils.viewport.ExtendViewport; import com.badlogic.gdx.utils.viewport.Viewport; -public class LoadingScreen implements Screen { +public class LoadingScreen extends AbstractScreen { private final RoboRallyWrapper roboRallyWrapper; private final OrthographicCamera camera; @@ -25,10 +25,6 @@ public class LoadingScreen implements Screen { startTime = System.currentTimeMillis(); } - @Override - public void show() { - //Nothing to do - } @Override public void render(float delta) { @@ -53,23 +49,4 @@ public class LoadingScreen implements Screen { viewport.update(width, height); } - @Override - public void pause() { - //Nothing to do - } - - @Override - public void resume() { - //Nothing to do - } - - @Override - public void hide() { - //Nothing to do - } - - @Override - public void dispose() { - //Nothing to do - } }