This commit is contained in:
Tobydrama
2020-04-21 16:44:18 +02:00
6 changed files with 230 additions and 18 deletions

View File

@@ -329,16 +329,18 @@ public class Board {
return true;
}
Position positionInFront = getNewPosition(conveyorBeltPosition, conveyorBeltDirection);
Tile tileInFront = getTileOnPosition(positionInFront);
//The tile in front of the robot is not a conveyor belt and has something on it stopping the conveyor belt
if ((!isValidPosition(positionInFront) && moveIsStoppedByWall(conveyorBeltPosition, positionInFront,
conveyorBeltDirection)) || (isValidPosition(positionInFront) &&
!isConveyorBelt(getTileOnPosition(positionInFront)) &&
hasFrontConflict(conveyorBeltPosition, positionInFront, conveyorBeltDirection))) {
return false;
}
//If a conveyor belt will move the robot outside the map, the move is valid
if (!isValidPosition(positionInFront)) {
return true;
}
//The tile in front of the robot is not a conveyor belt and has something on it stopping the conveyor belt
if (!isConveyorBelt(tileInFront) &&
hasFrontConflict(conveyorBeltPosition, positionInFront, conveyorBeltDirection)) {
return false;
}
Tile tileInFront = getTileOnPosition(positionInFront);
//There is another robot trying to enter the same crossing
if (hasCrossingConflict(positionInFront, conveyorBeltDirection)) {
return false;
@@ -564,7 +566,7 @@ public class Board {
* @param position The position to test
* @return True if the position is valid. False otherwise
*/
private boolean isValidPosition(Position position) {
public boolean isValidPosition(Position position) {
return position.getXCoordinate() >= 0
&& position.getXCoordinate() < boardWidth
&& position.getYCoordinate() >= 0

View File

@@ -57,4 +57,11 @@ public interface DrawableGame {
* @return A list of all robots to draw
*/
List<Robot> getRobotsToDraw();
/**
* Gets a list of active players to receive information about player names
*
* @return A list of players
*/
List<Player> getPlayers();
}

View File

@@ -50,6 +50,7 @@ public class Phase {
* @throws InterruptedException If interrupted wile trying to sleep
*/
public void runPhase(int phaseNumber) throws InterruptedException {
sleep();
runProgrammingCards(phaseNumber);
moveAllConveyorBelts();
@@ -83,6 +84,7 @@ public class Phase {
* @throws InterruptedException If it gets interrupted while trying to sleep
*/
public void fireAllLasers() throws InterruptedException {
sleep();
gameBoard.fireAllLasers();
sleep();
gameBoard.doLaserCleanup();
@@ -121,15 +123,16 @@ public class Phase {
* @throws InterruptedException If interrupted while sleeping.
*/
public void rotateCogwheels() throws InterruptedException {
sleep();
for (BoardElementContainer<Tile> cogwheel : cogwheels) {
if (!gameBoard.hasRobotOnPosition(cogwheel.getPosition())) {
continue;
}
sleep();
RobotID robotAtCogwheel = gameBoard.getRobotOnPosition(cogwheel.getPosition());
if (cogwheel.getElement().getTileType() == TileType.COGWHEEL_RIGHT) {
gameBoard.rotateRobotRight(gameBoard.getRobotOnPosition(cogwheel.getPosition()));
gameBoard.rotateRobotRight(robotAtCogwheel);
} else {
gameBoard.rotateRobotLeft(gameBoard.getRobotOnPosition(cogwheel.getPosition()));
gameBoard.rotateRobotLeft(robotAtCogwheel);
}
}
}
@@ -267,7 +270,7 @@ public class Phase {
Map<RobotID, Position> newPositions, Map<RobotID, Boolean> moveNormally) {
RobotID robotAtConveyorBelt = gameBoard.getRobotOnPosition(conveyorBeltPosition);
Position newPosition = gameBoard.getNewPosition(conveyorBeltPosition, conveyorBeltDirection);
if (gameBoard.isConveyorBelt(gameBoard.getTileOnPosition(newPosition))) {
if (gameBoard.isValidPosition(newPosition) && gameBoard.isConveyorBelt(gameBoard.getTileOnPosition(newPosition))) {
newPositions.put(robotAtConveyorBelt, newPosition);
moveNormally.put(robotAtConveyorBelt, false);
Direction newDirection = gameBoard.getTileOnPosition(newPosition).getDirection();

View File

@@ -114,6 +114,11 @@ public class RoboRallyGame implements DrawableGame, InteractableGame {
return gameBoard.getAliveRobots();
}
@Override
public List<Player> getPlayers() {
return new ArrayList<>(this.playerList);
}
@Override
public GameState getGameState() {
return gameState;