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Prøver å fikse en bug der brukeren entrer power down screen når den ikke skal
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@ -25,10 +25,6 @@ public enum GameState {
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* Indicates that the user is in the process of choosing cards
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*/
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CHOOSING_CARDS,
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/**
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* Indicates that the user is in the process of choosing whether to power down
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*/
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CHOOSING_POWER_DOWN,
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/**
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* Indicates that the user is in the process of choosing whether to stay in power down
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*/
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@ -63,9 +63,6 @@ public class LoadingScreen extends AbstractScreen {
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case EXITED:
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roboRallyWrapper.quit("All players died. Cannot continue playing.");
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break;
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case CHOOSING_POWER_DOWN:
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roboRallyWrapper.setScreen(roboRallyWrapper.screenManager.getPowerDownScreen(this.roboRallyWrapper));
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break;
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case SKIP_POWER_DOWN_SCREEN:
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roboRallyWrapper.roboRallyGame.setGameState(GameState.WAITING_FOR_OTHER_PLAYERS_PROGRAMS);
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roboRallyWrapper.setScreen(roboRallyWrapper.screenManager.getLoadingScreen(this.roboRallyWrapper));
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@ -114,7 +114,7 @@ class RoboRallyClientListener extends Listener {
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if (wrapper.getGame().getRobotPowerDown()) {
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wrapper.getGame().setGameState(GameState.SKIP_POWER_DOWN_SCREEN);
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} else {
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wrapper.getGame().setGameState(GameState.CHOOSING_POWER_DOWN);
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wrapper.getGame().setGameState(GameState.CHOOSING_CARDS);
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}
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} else {
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wrapper.getGame().setGameState(GameState.CHOOSING_CARDS);
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