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Fjerner ubrukt debugging variabel
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@ -37,7 +37,6 @@ public class GameLauncher extends ApplicationAdapter implements InputProcessor {
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private Vector2 lastTouch;
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private Vector2 lastTouch;
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private final int viewPortWidth = 12 * tileDimensions;
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private final int viewPortWidth = 12 * tileDimensions;
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private final int viewPortHeight = 12 * tileDimensions;
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private final int viewPortHeight = 12 * tileDimensions;
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private boolean debugging = false;
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@Override
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@Override
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public void create() {
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public void create() {
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@ -116,6 +115,8 @@ public class GameLauncher extends ApplicationAdapter implements InputProcessor {
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this.game = debugGame;
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this.game = debugGame;
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this.debugGame = temp;
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this.debugGame = temp;
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return true;
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return true;
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default:
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return false;
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}
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}
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return false;
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return false;
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}
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}
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