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Legger til Bloodbath Chess
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Legger til Vault Assault
This commit is contained in:
2020-04-24 22:44:21 +02:00
parent 62f9ccded5
commit 55aeab48a5
4 changed files with 102 additions and 8 deletions

View File

@@ -24,8 +24,8 @@ import java.util.Map;
* This screen allows the host to wait for players to join
*/
public class LobbyScreen extends InteractiveScreen {
private final SelectBox<String> selectBox;
private final RoboRallyWrapper roboRallyWrapper;
final SelectBox<String> selectBox;
/**
* Instantiates a new lobby screen
@@ -44,15 +44,10 @@ public class LobbyScreen extends InteractiveScreen {
Skin skin = new Skin(Gdx.files.internal("uiskin.json"));
Dialog dialog = new Dialog("Setting", skin);
selectBox = new SelectBox<>(skin);
selectBox.setItems("Dizzy_Dash", "Checkmate", "Risky_Exchange");
selectBox.setPosition(Gdx.graphics.getWidth() / 2f - 100, Gdx.graphics.getHeight() / 2f - 100);
selectBox.setItems("Dizzy_Dash", "Checkmate", "Risky_Exchange", "Twister", "Bloodbath_Chess", "Vault_Assault");
selectBox.setSize(200, 50);
dialog.getContentTable().defaults().pad(10);
dialog.getContentTable().add(selectBox);
selectBox.setPosition((applicationWidth - selectBox.getWidth()) / 2f, applicationHeight / 2f - 120);
stage.addActor(selectBox);