Legger til en knapp for å kunne bekrefte programmeringskort

This commit is contained in:
Kristian Knarvik 2020-03-24 15:15:46 +01:00
parent ddf1b89ffa
commit 5541ffedd7
2 changed files with 49 additions and 3 deletions

View File

@ -35,6 +35,12 @@
<version>1.9.9</version>
</dependency>
<dependency>
<groupId>com.badlogicgames.gdx</groupId>
<artifactId>gdx-tools</artifactId>
<version>1.9.9</version>
</dependency>
<dependency>
<groupId>com.badlogicgames.gdx</groupId>
<artifactId>gdx-backend-lwjgl</artifactId>

View File

@ -2,12 +2,18 @@ package inf112.fiasko.roborally.game_wrapper;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.InputAdapter;
import com.badlogic.gdx.InputMultiplexer;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.GlyphLayout;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.scenes.scene2d.InputEvent;
import com.badlogic.gdx.scenes.scene2d.InputListener;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.Touchable;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.badlogic.gdx.utils.viewport.FitViewport;
import com.badlogic.gdx.utils.viewport.Viewport;
import inf112.fiasko.roborally.objects.IDeck;
@ -23,6 +29,9 @@ import static com.badlogic.gdx.graphics.Color.GREEN;
import static com.badlogic.gdx.graphics.Color.RED;
import static com.badlogic.gdx.graphics.Color.WHITE;
/**
* This screen is used to let the user choose their program
*/
public class CardChoiceScreen extends InputAdapter implements Screen {
private final RoboRallyWrapper roboRallyWrapper;
@ -32,7 +41,13 @@ public class CardChoiceScreen extends InputAdapter implements Screen {
private final Viewport viewport;
private final List<CardRectangle> chosenCards;
private final int maxCards;
private final Stage stage;
final TextButton confirmCards;
/**
* Initializes a new card choice screen
* @param roboRallyWrapper The robo rally wrapper which is its parent
*/
public CardChoiceScreen(final RoboRallyWrapper roboRallyWrapper) {
this.roboRallyWrapper = roboRallyWrapper;
camera = new OrthographicCamera();
@ -43,7 +58,10 @@ public class CardChoiceScreen extends InputAdapter implements Screen {
cardRectangles = new ArrayList<>();
shapeRenderer = new ShapeRenderer();
shapeRenderer.setAutoShapeType(true);
Gdx.input.setInputProcessor(this);
InputMultiplexer inputMultiplexer = new InputMultiplexer();
inputMultiplexer.addProcessor(this);
try {
generateCards();
} catch (IOException e) {
@ -51,6 +69,26 @@ public class CardChoiceScreen extends InputAdapter implements Screen {
}
this.chosenCards = new ArrayList<>();
this.maxCards = 5;
stage = new Stage();
inputMultiplexer.addProcessor(stage);
confirmCards = new SimpleButton("Confirm cards", roboRallyWrapper.font).getButton();
stage.addActor(confirmCards);
confirmCards.setY(viewport.getWorldHeight() + 60);
confirmCards.setX(15);
confirmCards.setTouchable(Touchable.enabled);
confirmCards.addListener(new InputListener() {
@Override
public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
System.out.println(chosenCards.size());
System.out.println(maxCards);
if (chosenCards.size() == maxCards) {
System.out.println("Lock cards!");
}
return false;
}
});
Gdx.input.setInputProcessor(inputMultiplexer);
}
/**
@ -60,10 +98,10 @@ public class CardChoiceScreen extends InputAdapter implements Screen {
private void generateCards() throws IOException {
IDeck<ProgrammingCard> deck = DeckLoaderUtil.loadProgrammingCardsDeck();
deck.shuffle();
//Get 16 programming cards
//Get 9 programming cards
List<ProgrammingCard> cardList = deck.getCards().subList(0, 9);
float cardWidth = viewport.getWorldWidth() / 3;
float cardHeight = viewport.getWorldHeight() / 3;
float cardHeight = (viewport.getWorldHeight() - 30) / 3;
for (int i = 0; i < 9; i++) {
int x = (int)(((i % 3)*cardWidth) + 10);
int y = (int)(((i / 3) * cardHeight + 10));
@ -102,6 +140,7 @@ public class CardChoiceScreen extends InputAdapter implements Screen {
shapeRenderer.rect(cardRectangle.rectangle.x, cardRectangle.rectangle.y,
cardRectangle.rectangle.width, cardRectangle.rectangle.height);
}
shapeRenderer.end();
roboRallyWrapper.batch.begin();
for (CardRectangle cardRectangle : cardRectangles) {
@ -112,6 +151,7 @@ public class CardChoiceScreen extends InputAdapter implements Screen {
drawCardSymbol(cardRectangle);
}
roboRallyWrapper.batch.end();
stage.draw();
}
/**