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la til mulighet til å loade et manuellt test game
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@ -34,6 +34,7 @@ public class RoboRallyGame implements DrawableGame, InteractableGame {
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private List<ProgrammingCard> program;
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private ProgrammingCardDeck playerHand;
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private ProgrammingCardDeck extraCards;
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private Boolean testingMode;
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/**
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* Instantiates a new Robo Rally game
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@ -44,7 +45,8 @@ public class RoboRallyGame implements DrawableGame, InteractableGame {
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* @param server The server if this player is host. Should be null otherwise
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*/
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public RoboRallyGame(List<Player> playerList, String boardName, String playerName,
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RoboRallyServer server) {
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RoboRallyServer server,Boolean testingMode) {
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this.testingMode=testingMode;
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this.playerName = playerName;
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this.host = server != null;
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this.playerList = playerList;
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@ -244,7 +246,13 @@ public class RoboRallyGame implements DrawableGame, InteractableGame {
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TileType.FLAG_4, TileType.WRENCH, TileType.WRENCH_AND_HAMMER);
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if (host) {
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mainDeck = DeckLoaderUtil.loadProgrammingCardsDeck();
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if(testingMode){
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mainDeck = DeckLoaderUtil.loadProgrammingCardsTestDeck();
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}
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else{
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mainDeck = DeckLoaderUtil.loadProgrammingCardsDeck();
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}
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}
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phase = new Phase(gameBoard, playerList, 600, this);
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