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Legger til en test server i RoboRallyWrapper
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@ -3,8 +3,13 @@ package inf112.fiasko.roborally.game_wrapper;
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import com.badlogic.gdx.Game;
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import com.badlogic.gdx.graphics.g2d.BitmapFont;
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import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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import inf112.fiasko.roborally.networking.RoboRallyClient;
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import inf112.fiasko.roborally.networking.RoboRallyServer;
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import inf112.fiasko.roborally.networking.SomeResponse;
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import inf112.fiasko.roborally.objects.IDrawableGame;
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import java.io.IOException;
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public class RoboRallyWrapper extends Game {
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public SpriteBatch batch;
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public BitmapFont font;
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@ -17,6 +22,15 @@ public class RoboRallyWrapper extends Game {
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font = new BitmapFont();
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this.screenManager = new ScreenManager();
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this.setScreen(screenManager.getMainMenuScreen(this));
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try {
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RoboRallyServer server = new RoboRallyServer();
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RoboRallyClient client = new RoboRallyClient();
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SomeResponse response = new SomeResponse();
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response.text = "ÆÆÆÆÆÆÆÆÆ";
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server.sendToAllClients(response);
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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public void dispose() {
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