2020-01-31 13:53:08 +01:00
|
|
|
package inf112.skeleton.app;
|
|
|
|
|
|
|
|
import java.util.List;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This class represent a game which is drawable using libgdx
|
|
|
|
*/
|
|
|
|
public class Game implements IDrawableGame {
|
|
|
|
private final int TILE_SIZE = 64;
|
|
|
|
private final int TILE_NUMBER = 12;
|
|
|
|
private final int BOARD_WIDTH = TILE_SIZE * TILE_NUMBER;
|
|
|
|
private final int BOARD_HEIGHT = TILE_SIZE * TILE_NUMBER;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Instantiates a new Game object
|
|
|
|
*/
|
|
|
|
public Game () {
|
2020-01-31 14:29:22 +01:00
|
|
|
|
2020-01-31 13:53:08 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public int getWidth() {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public int getHeight() {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public List<IDrawableObject> objectsToRender() {
|
|
|
|
return null;
|
|
|
|
}
|
|
|
|
}
|