A fork of Factions3 which aims to fix and improve various things
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Brettflan feac58c6d6 Some tweaking of the faction bank code...
The new help page with bank related commands will now only be shown if banks are enabled and the Economy is enabled and hooked in.
Shortened a couple of command descriptions to fit on one line.
Made Deposit, Pay, and Withdraw commands additionally log to the server console/log.
When bank is given to person disbanding a faction, it now lets them know and logs it to the server log.
Added commands to commandDisable list in plugin.yml, along with "permanent" command which I'd missed adding before
Added new permission node factions.viewAnyFactionBalance (granted by default if using superperms), which is required to view the bank balance of other factions

For reference, about the faction bank addition as a whole...
New conf.json settings:
"bankEnabled": true,  - enable faction banks
"bankMembersCanWithdraw": false,  - have to be at least moderator to withdraw or pay money to another faction, unless this is set to true
"bankFactionPaysCosts": true,  - if true, payments for faction command costs are charged to faction bank
"bankFactionPaysLandCosts": true,  - if true, payments for land claims are charged to faction bank

New commands:
/f balance *<faction tag> - Shows the bank balance of a specified faction (if permission checks out), or the player's faction if none is specified
/f deposit <amount> - Deposit money into your faction's bank
/f pay <faction tag> <amount> - Pay money from your faction bank to another faction (requires moderator or admin status)
/f withdraw <amount> - Withdraw money from your faction's bank (requires moderator or admin status, unless "bankMembersCanWithdraw" is set to true)

New permission node:
factions.viewAnyFactionBalance - Allows the player to view the faction bank balance of all factions (default)
2011-10-01 05:59:09 -05:00
capes cape images, for Spout capes 2011-08-23 12:43:02 -05:00
lib Updated SpoutAPI lib, added forgotten setPermanent permission to plugin.yml, added endermen and cave spiders and silverfish to no-spawn list for safe zones 2011-09-30 19:44:53 -05:00
src Some tweaking of the faction bank code... 2011-10-01 05:59:09 -05:00
.gitignore Updated gitignore 2011-07-18 21:18:02 +02:00
README.md Small typo in Readme (/f help 1 was there 2 times) 2011-08-21 03:59:31 -03:00

Factions - Guilding and user-controlled antigrief plugin for Minecraft

This plugin will allow the players on the server to create factions/guilds. The factions can claim territory that will be protected from non-members. Factions can forge alliances and declare themselves enemies with others. Land may be taken from other factions through war.

The goals of this plugin:

  • The players should be able to take care of anti-griefing themselves.
  • Inspire politics and intrigues on your server.
  • Guilding and team spirit! :)

Usage

Read the full userguide here: http://massivecraft.com/dev/factions

The chat console command is:

  • /f

This command has subcommands like:

  • /f create MyFactionName
  • /f invite MyFriendsName
  • /f claim
  • /f map
  • ... etc

You may also read the documentation ingame as the plugin ships with an ingame help manual. Read the help pages like this:

  • /f help 1
  • /f help 2
  • /f help 3

Note that you may optionally skip the slash and just write

  • f

Installing

  1. Download the latest release: https://github.com/MassiveCraft/Factions/downloads
  2. Put Factions.jar in the plugins folder.
  3. Download gson.jar to your lib folder

A default config file will be created on the first run.

License

This project has a LGPL license just like the Bukkit project.
This project uses GSON which has a Apache 2.0 license.