A fork of Factions3 which aims to fix and improve various things
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Brettflan 9a6c15edd1 New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
New permission factions.powerboost which is required to use the above command. This permission is added to the factions.kit.mod permission kit.

example usage:
/f powerboost p Player1 1.5  (give player "Player1" a bonus of 1.5 power)
/f powerboost faction SomeFaction -6  (give faction "SomeFaction" a penalty of -6 power)
2012-01-28 11:56:51 -06:00
capes cape images, for Spout capes 2011-08-23 12:43:02 -05:00
lib Add optional essentials integration for /f home delay and cooldown (enabled by default). 2012-01-27 22:22:32 +01:00
licenses Update to allow the project to compile in Netbeans, as per: 2011-10-10 20:48:23 -05:00
src/com/massivecraft/factions New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative. 2012-01-28 11:56:51 -06:00
.gitignore Updated gitignore 2011-07-18 21:18:02 +02:00
plugin.yml New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative. 2012-01-28 11:56:51 -06:00
README.md Updated readme, Fixed admin bypass command and corresponding permissions, Swapped colors for ally and truce, added new faction permissions, improved explosion protection and implemented firespread protection, fixed painbuild check order, flags can only be changed by server admins now and implemented type adapters for some enumerations for future changes to be non breaking. That it \:D / 2011-10-25 21:18:08 +02:00

Factions - Guilding and user-controlled antigrief plugin for Minecraft

This plugin will allow the players on the server to create factions/guilds. The factions can claim territory that will be protected from non-members. Factions can forge alliances and declare themselves enemies with others. Land may be taken from other factions through war.

The goals of this plugin:

  • The players should be able to take care of anti-griefing themselves.
  • Inspire politics and intrigues on your server.
  • Guilding and team spirit! :)

Usage

Read the full userguide here: http://massivecraft.com/dev/factions

Installing

  1. Download the latest release: https://github.com/MassiveCraft/Factions/downloads
  2. Put Factions.jar in the plugins folder.

A default config file will be created on the first run.

License

This project has a LGPL license just like the Bukkit project.
This project uses GSON which has a Apache 2.0 license.