A fork of Factions3 which aims to fix and improve various things
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Brettflan 58bec9d6dc New "access" system to replace old ownership system. Access can be granted to build, destroy, and fully interact within any chunk for specific players or factions. Access can also optionally be denied to normal members of the host faction.
Some further info display to go with this feature is yet to come, and further testing for possible bugs is also needed.

Related info:

New FPerm "ACCESS" which is granted to faction leaders and officers by default. This FPerm allows you to bypass access restrictions throughout your faction territory, and (along with the "factions.access" Bukkit permission below) allows you to change access settings for any chunk owned by your faction.

New permissions:
factions.access - Ability to grant territory access for your faction, if you have the proper "ACCESS" FPerm (defaults to leaders and officers only). Added to factions.kit.halfplayer permission kit.
factions.access.any - Ability to grant territory access for any faction on the server. Added to factions.kit.mod permission kit.
factions.access.view - Ability to view territory access info for your own faction. Added to factions.kit.halfplayer permission kit.

New command:
/f access [view|p|f|player|faction=view] [name=you] - view or change the access information for the chunk you are in. If "view" or nothing is specified, it will simply display the info. If "p" or "player" is specified, a player will be granted access, or removed from the list if they were already granted access. If "f" or "faction" is specified, the same will be done for the specified faction. The name defaults to yourself or your faction if not specified. If your own faction is specified, you will toggle restricted access for the chunk so that normal faction members can be denied access, unless they are in the access list.
Examples:
/f access - view access list, if in your own territory
/f access p SomePlayer - grant access to player "SomePlayer" for the current chunk, or remove them from the access list if already there
/f access f - toggle restricted access for the current chunk (since faction name isn't specified, uses your own faction), assuming you're in your own factions territory
2012-05-14 21:41:13 -05:00
capes cape images, for Spout capes 2011-08-23 12:43:02 -05:00
lib Reworked chat completely. Added Herochat integration. New tag-parsing system. Non-monitor-breaking relation colored chat. 2012-05-02 04:45:10 +02:00
licenses Update to allow the project to compile in Netbeans, as per: 2011-10-10 20:48:23 -05:00
src/com/massivecraft/factions New "access" system to replace old ownership system. Access can be granted to build, destroy, and fully interact within any chunk for specific players or factions. Access can also optionally be denied to normal members of the host faction. 2012-05-14 21:41:13 -05:00
.gitignore (donington) Fixes for compiler warnings & minor .gitignore enhancement, completed the last of the creatureType/entityType renaming (a few imports and functions) 2012-03-13 08:43:45 -05:00
plugin.yml New "access" system to replace old ownership system. Access can be granted to build, destroy, and fully interact within any chunk for specific players or factions. Access can also optionally be denied to normal members of the host faction. 2012-05-14 21:41:13 -05:00
README.md Updated readme, Fixed admin bypass command and corresponding permissions, Swapped colors for ally and truce, added new faction permissions, improved explosion protection and implemented firespread protection, fixed painbuild check order, flags can only be changed by server admins now and implemented type adapters for some enumerations for future changes to be non breaking. That it \:D / 2011-10-25 21:18:08 +02:00

Factions - Guilding and user-controlled antigrief plugin for Minecraft

This plugin will allow the players on the server to create factions/guilds. The factions can claim territory that will be protected from non-members. Factions can forge alliances and declare themselves enemies with others. Land may be taken from other factions through war.

The goals of this plugin:

  • The players should be able to take care of anti-griefing themselves.
  • Inspire politics and intrigues on your server.
  • Guilding and team spirit! :)

Usage

Read the full userguide here: http://massivecraft.com/dev/factions

Installing

  1. Download the latest release: https://github.com/MassiveCraft/Factions/downloads
  2. Put Factions.jar in the plugins folder.

A default config file will be created on the first run.

License

This project has a LGPL license just like the Bukkit project.
This project uses GSON which has a Apache 2.0 license.