|
|
|
@ -13,7 +13,6 @@ import org.bukkit.entity.Player;
|
|
|
|
|
import org.bukkit.event.Event;
|
|
|
|
|
import org.bukkit.event.player.PlayerChatEvent;
|
|
|
|
|
import org.bukkit.plugin.Plugin;
|
|
|
|
|
import org.bukkit.plugin.PluginManager;
|
|
|
|
|
|
|
|
|
|
import com.massivecraft.factions.cmd.*;
|
|
|
|
|
import com.massivecraft.factions.integration.Econ;
|
|
|
|
@ -93,32 +92,31 @@ public class P extends MPlugin
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Register events
|
|
|
|
|
PluginManager pm = this.getServer().getPluginManager();
|
|
|
|
|
pm.registerEvent(Event.Type.PLAYER_CHAT, this.playerListener, Event.Priority.Highest, this);
|
|
|
|
|
pm.registerEvent(Event.Type.PLAYER_CHAT, this.chatEarlyListener, Event.Priority.Lowest, this);
|
|
|
|
|
pm.registerEvent(Event.Type.PLAYER_COMMAND_PREPROCESS, this.playerListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.PLAYER_INTERACT, this.playerListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.PLAYER_MOVE, this.playerListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.PLAYER_JOIN, this.playerListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.PLAYER_QUIT, this.playerListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.PLAYER_RESPAWN, this.playerListener, Event.Priority.High, this);
|
|
|
|
|
pm.registerEvent(Event.Type.PLAYER_BUCKET_EMPTY, this.playerListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.PLAYER_BUCKET_FILL, this.playerListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.PLAYER_KICK, this.playerListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.ENDERMAN_PICKUP, this.entityListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.ENDERMAN_PLACE, this.entityListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.ENTITY_DEATH, this.entityListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.ENTITY_DAMAGE, this.entityListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.ENTITY_EXPLODE, this.entityListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.CREATURE_SPAWN, this.entityListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.ENTITY_TARGET, this.entityListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.PAINTING_BREAK, this.entityListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.PAINTING_PLACE, this.entityListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.BLOCK_BREAK, this.blockListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.BLOCK_DAMAGE, this.blockListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.BLOCK_PLACE, this.blockListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.BLOCK_PISTON_EXTEND, this.blockListener, Event.Priority.Normal, this);
|
|
|
|
|
pm.registerEvent(Event.Type.BLOCK_PISTON_RETRACT, this.blockListener, Event.Priority.Normal, this);
|
|
|
|
|
this.registerEvent(Event.Type.PLAYER_CHAT, this.playerListener, Event.Priority.Highest);
|
|
|
|
|
this.registerEvent(Event.Type.PLAYER_CHAT, this.chatEarlyListener, Event.Priority.Lowest);
|
|
|
|
|
this.registerEvent(Event.Type.PLAYER_COMMAND_PREPROCESS, this.playerListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.PLAYER_INTERACT, this.playerListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.PLAYER_MOVE, this.playerListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.PLAYER_JOIN, this.playerListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.PLAYER_QUIT, this.playerListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.PLAYER_RESPAWN, this.playerListener, Event.Priority.High);
|
|
|
|
|
this.registerEvent(Event.Type.PLAYER_BUCKET_EMPTY, this.playerListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.PLAYER_BUCKET_FILL, this.playerListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.PLAYER_KICK, this.playerListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.ENDERMAN_PICKUP, this.entityListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.ENDERMAN_PLACE, this.entityListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.ENTITY_DEATH, this.entityListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.ENTITY_DAMAGE, this.entityListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.ENTITY_EXPLODE, this.entityListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.CREATURE_SPAWN, this.entityListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.ENTITY_TARGET, this.entityListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.PAINTING_BREAK, this.entityListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.PAINTING_PLACE, this.entityListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.BLOCK_BREAK, this.blockListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.BLOCK_DAMAGE, this.blockListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.BLOCK_PLACE, this.blockListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.BLOCK_PISTON_EXTEND, this.blockListener, Event.Priority.Normal);
|
|
|
|
|
this.registerEvent(Event.Type.BLOCK_PISTON_RETRACT, this.blockListener, Event.Priority.Normal);
|
|
|
|
|
|
|
|
|
|
postEnable();
|
|
|
|
|
}
|
|
|
|
|