A 1.20 rewrite of the Books Without Borders Minecraft plugin
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Books Without Borders

This is a rewrite of the Books Without Borders plugin. This rewrite originally used the source code given at the original bukkit page. While the old plugin still worked the last time I checked, this plugin does not use any depreciated function calls, making sure it works for the foreseeable future.

Books without Borders!

Ever wanted to export your book to a text file? Ever want to import it back in? Accidentally sign it too soon? If so, Books without Borders has got your back!

Features

  • Export written books and book and quills to .txt or .yml files
  • Import books from files as written books or unsigned books
  • Text files can be any length, and the import process fits the content to the correct page length
  • Books can be saved privately, or to a directory visible server wide
  • Encrypt books to prevent other players from reading them
  • Give, encrypt, or decrypt held books with signs
  • Give players books via command blocks
  • Unsign or copy held books with a simple command
  • Give first time players a single book or a set of books when they join
  • Configurable option to require certain items or pay via Vault compatible economy to create books via command
  • Add lore to any item with a simple command
  • Supports adding and saving color to title, lore, and book contents
  • Color and formatting codes can be manually turned into formatting using /formatbook
  • Formatting and color codes can be turned into formatting once any book is signed. This is enabled through a config value
  • Change generation of books. Create tattered books for your RPG server!
  • Optionally, make it impossible to duplicate the original version of a book

Group encryption

  • Group encryption allows every player with the bookswithoutborders.decrypt.<group> permission to decrypt the encrypted book without using a password.

Commands:

An in-game description of available commands is available through the /bwb command.

  • /bookswithoutborders - Displays information about commands (and permissions if the user has bookswithoutborders.admin)
  • /copybook <# of copies> - Copies the book the player is holding
  • /decryptbook - Decrypts the book the player is holding. "key" is required and MUST be IDENTICAL to the key used to encrypt the held book
  • /deletebook - Deletes the specified file in the player's directory
  • /deletepublicbook - Same as deletebook, but deletes files in the public directory
  • encryptbook [encryption style] - Encrypts the book the player is holding. "key" is required and can be any phrase or number excluding spaces. "style" is not required. Possible values are "DNA" or ""
  • /formatbook - Formats the held written book (converts color and formatting codes to the corresponding formatted text)
  • /givebook [# of copies (num)] [signed (true/false)] - Gives the selected player a book from your personal directory
  • /givepublicbook [# of copies (num)] [signed (true/false)] - Same as givebook, but uses books from the public directory
  • /loadbook [# of copies] [signed (true/false)] - Creates a book from the specified file and gives it to the player. If no file is specified, a list of available files is returned. If true is specified, the book will be signed, if false it will be unsigned
  • /loadpublicbook [# of copies] [signed (true/false)] - Same as loadbook, but views files in the public directory
  • /reload - Reloads BwB's configuration file
  • /savebook [overwrite (true/false)] - Saves the book the player is holding to a text file in a private directory. If true is specified, a book of the same name by the same author will be overwritten by the new book
  • /savepublicbook [overwrite (true/false)] - Same as savebook, but saves files in the public directory
  • /setbookauthor - Sets the author of the book the player is holding
  • /setbookgeneration - Sets the generation of the held book (ORIGINAL, COPY_OF_ORIGINAL, COPY_OF_COPY, TATTERED)
  • /setbookprice <item/eco> - Sets the per-book price to create a book via commands. If "Item", the item in the player's hand in the amount of will be the price. If "Eco", a Vault based economy will be used for price. If neither <Item/Eco> nor are specified, the current price to create books will be removed.
  • /setlore - Sets the lore of the item the player is holding. Insert the lore_line_separator character to force a new line ("~" by default)
  • /settitle