Books-Without-Borders/README.md
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Books Without Borders

This is a rewrite of the Books Without Borders plugin. This rewrite originally used the source code given at the original bukkit page. While the old plugin still worked the last time I checked, this plugin does not use any depreciated function calls, making sure it works for the foreseeable future.

Books without Borders!

Ever wanted to export your book to a text file? Ever want to import it back in? Accidentally sign it too soon? If so, Books without Borders has got your back!

Features

  • Export written books and book and quills to .txt or .yml files
  • Import books from files as written books or unsigned books
  • Text files can be any length, and the import process fits the content to the correct page length
  • Books can be saved privately, or to a directory visible server wide
  • Encrypt books to prevent other players from reading them
  • Give, encrypt, or decrypt held books with signs
  • Give players books via command blocks
  • Unsign or copy held books with a simple command
  • Give first time players a single book or a set of books when they join
  • Configurable option to require certain items or pay via Vault compatible economy to create books via command
  • Add lore to any item with a simple command
  • Supports adding and saving color to title, lore, and book contents
  • Color and formatting codes can be manually turned into formatting using /formatbook
  • Clear a book, and start anew with /clearbook
  • Formatting and color codes can be turned into formatting once any book is signed. This is enabled through a config value
  • Change generation of books. Create tattered books for your RPG server!
  • Optionally, make it impossible to duplicate the original version of a book
  • Optionally, hit a bookshelf while sneaking to display the contained books

Group encryption

  • Group encryption allows every player with the bookswithoutborders.decrypt.<group> permission to decrypt the encrypted book without using a password.

Commands:

An in-game description of available commands is available through the /bwb command.

Command Arguments Description
/bookswithoutborders None Displays information about commands (and permissions if the user has bookswithoutborders.admin)
/copybook <# of copies> Copies the book the player is holding
/decryptbook <key> Decrypts the book the player is holding. "key" is required and MUST be IDENTICAL to the key used to encrypt the held book
/deletebook <file name or number> Deletes the specified file in the player's directory
/deletepublicbook <file name or number> Same as deletebook, but deletes files in the public directory
/encryptbook <key> [encryption style] Encrypts the book the player is holding. "key" is required and can be any phrase or number excluding spaces. "style" is not required. Possible values are "DNA" or ""
/formatbook None Formats the held written book (converts color and formatting codes to the corresponding formatted text)
/givebook <file name or number> <playername> [# of copies (num)] [signed (true/false)] Gives the selected player a book from your personal directory
/givepublicbook <file name or number> <playername> [# of copies (num)] [signed (true/false)] Same as givebook, but uses books from the public directory
/loadbook <file name or number> [# of copies] [signed (true/false)] Creates a book from the specified file and gives it to the player. If no file is specified, a list of available files is returned. If true is specified, the book will be signed, if false it will be unsigned
/loadpublicbook <file name or number> [# of copies] [signed (true/false)] Same as loadbook, but views files in the public directory
/reload None Reloads BwB's configuration file
/savebook [overwrite (true/false)] Saves the book the player is holding to a text file in a private directory. If true is specified, a book of the same name by the same author will be overwritten by the new book
/savepublicbook [overwrite (true/false)] Same as savebook, but saves files in the public directory
/setbookauthor <author> Sets the author of the book the player is holding
/setbookgeneration <generation> Sets the generation of the held book (ORIGINAL, COPY_OF_ORIGINAL, COPY_OF_COPY, TATTERED)
/setbookprice <item/eco> <quantity> Sets the per-book price to create a book via commands. If "Item", the item in the player's hand in the amount of <quantity> will be the price. If "Eco", a Vault based economy will be used for price. If neither <Item/Eco> nor <quantity> are specified, the current price to create books will be removed.
/setlore <new lore> Sets the lore of the item the player is holding. Insert the lore_line_separator character to force a new line ("~" by default)
/settitle <title> Sets the title of the book/item the player is holding
/unsignbook None Un-signs the book the player is holding
/clearbook None Removes all text from the held un-signed book

Permissions:

Node Description
bookswithoutborders.* Grants all permissions
bookswithoutborders.admin Grants all permissions
bookswithoutborders.use bookswithoutborders.use - Allows player to use commands to save/load/delete in their personal directory, and peeking at bookshelves if enabled
bookswithoutborders.alterbooks Allows player to change books' data such as lore/title/author/generation/formatting and un-signing books
bookswithoutborders.reload Allows player to reload this plugin
bookswithoutborders.format Allows a player to format a book
bookswithoutborders.save Allows a player to save books to their personal directory
bookswithoutborders.load Allows player to load books from their personal directory
bookswithoutborders.delete Allows player to delete books from their personal directory
bookswithoutborders.unsign Allows player to un-sign books
bookswithoutborders.copy Allows player to copy books
bookswithoutborders.loadpublic Allows player to load from the public directory
bookswithoutborders.savepublic Allows player to save to the public directory
bookswithoutborders.encrypt Allows player to encrypt books
bookswithoutborders.groupencrypt Allows player to use group-based encryption
bookswithoutborders.decrypt Allows player to decrypt books
bookswithoutborders.decrypt.agroup Allows player to decrypt books group-encrypted for group "agroup"
bookswithoutborders.signs Allows player to create signs that give/encrypt/decrypt books
bookswithoutborders.give Allows player to give another player one of their privately saved books
bookswithoutborders.givepublic Allows a player to give another player a book from the public directory
bookswithoutborders.settitle Allows player to set the title of the currently held book
bookswithoutborders.setauthor Allows player to set the author of the currently held book
bookswithoutborders.setlore Allows player to set the lore of the currently held item
bookswithoutborders.bypassauthoronlycopy Allows player to ignore Author_Only_Copy config setting
bookswithoutborders.bypassauthoronlyunsign Allows player to ignore Author_Only_Unsign config setting
bookswithoutborders.bypassauthoronlysave Allows player to ignore Author_Only_Save config setting
bookswithoutborders.bypassbookprice Allows player to ignore Price_to_create_book config setting
bookswithoutborders.setbookprice Allows player to set the cost of creating a book
bookswithoutborders.setgeneration Allows player to change the generation of a book (Original, Copy, Copy of Copy)
bookswithoutborders.clear Allows player to clear the contents of the held writable book
bookswithoutborders.peekbookshelf Allows player to left-click a bookshelf to see the contents of the shelf

Signs

This plugin supports several custom signs with special functionality. Each plugin sign must have [BwB] on its first line.

Give sign

The give-sign must have [Give] on its second line. The third and fourth line contains the book to be loaded. This can either be a numerical id pointing to a publicly saved book, or the full text identifier of the book (book name, author).

Encrypt sign

The encrypt-sign must have [Encrypt] on its second line. The third line must contain the encryption key The fourth line can be empty or contain "dna" for dna-based encryption.

Decrypt sign

The decrypt sign must have [Decrypt] on its second line. The third line must contain the decryption key

Configuration options:

Option Description
Save_Books_in_Yaml_Format Whether to use YAML for saved books instead of just storing them as text
Max_Number_of_Duplicates The maximum number of duplicates of a saved book allowed
Author_Separator The separator used to separate the book title and the book author
Lore_line_separator The separator used to denote a new line in the book/item lore
Books_for_new_players A list of books given to new players the first time they join the server
Message_for_new_players An optional message displayed to new players the first time they join the server
Price_to_create_book.Item_type The item type used as currency for copying books. Use "Economy" to use money instead of items
Price_to_create_book.Required_quantity The quantity of currency required to pay for each book produced
Admin_Auto_Decrypt Whether any admin can decrypt any book regardless of the group it was encrypted for
Author_Only_Copy Whether to only allow the author of a book to create copies
Author_Only_Unsign Whether to only allow the author of a book to unsign it
Author_Only_Save Whether to only allow saving a player's own books with /savebook
Format_Book_After_Signing Whether to automatically format every book when it's signed
Change_Generation_On_Copy Whether to display "COPY" or "COPY_OF_COPY" instead of "ORIGINAL" when a book is copied. This also uses the vanilla behavior where a copy of a copy or tattered book cannot be copied further.
Enable_Book_Peeking Whether to enable hitting a chiseled bookshelf while sneaking to see the shelf's contents.