+ Now resets timer at end of the game.
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@ -297,6 +297,7 @@ public class ArenaHandler {
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arena.playersInArena.clear();
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arena.seekers.clear();
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arena.gameState = ArenaState.WAITING;
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arena.gameTime = 0;
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}
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public static void stopArena(Arena arena) {
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@ -308,5 +309,6 @@ public class ArenaHandler {
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arena.playersInArena.clear();
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arena.seekers.clear();
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arena.gameState = ArenaState.WAITING;
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arena.gameTime = 0;
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}
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}
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