Slightly increase speed advantage for seekers

This commit is contained in:
addstar 2014-07-27 16:36:37 +10:00
parent 5c810dd785
commit dfdb7e84c3
2 changed files with 3 additions and 3 deletions

View File

@ -120,7 +120,7 @@ public class ArenaHandler {
player.getInventory().setBoots(new ItemStack(Material.AIR));
player.setFlying(false);
player.setAllowFlight(false);
player.setWalkSpeed(0.25F);
player.setWalkSpeed(0.3F);
// Fix for client not showing players after
// they join
@ -263,7 +263,7 @@ public class ArenaHandler {
arena.seekers.add(seeker);
seeker.teleport(arena.seekersWarp);
W.seekertime.put(seeker, arena.waitingTimeSeeker);
seeker.setWalkSpeed(0.25F);
seeker.setWalkSpeed(0.3F);
// Fix for client not showing players after they join
for (Player otherplayer : arena.playersInArena) {

View File

@ -110,7 +110,7 @@ public class OnEntityDamageByEntityEvent implements Listener {
W.seekertime.put(player, arena.waitingTimeSeeker);
player.teleport(arena.seekersWarp);
player.setGameMode(GameMode.SURVIVAL);
player.setWalkSpeed(0.25F);
player.setWalkSpeed(0.3F);
// Fix for client not showing players after
// they join