* ALLOT of bug fixes. Can't split them!
This commit is contained in:
parent
4fdbdf6e65
commit
946a20c647
@ -24,6 +24,10 @@ public class ArenaHandler {
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for (String arenaName : W.arenas.getFile().getKeys(false)) {
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W.arenaList.add((Arena) W.arenas.getFile().get(arenaName));
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}
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for (Arena arena : W.arenaList) {
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ScoreboardHandler.createScoreboard(arena);
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}
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}
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public static void sendMessage(Arena arena, String message, Boolean tag,
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@ -86,20 +90,63 @@ public class ArenaHandler {
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}
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arena.playersInArena.add(player);
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W.pLocation.put(player,
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player.getLocation());
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W.pGameMode.put(player,
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player.getGameMode());
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// OLD WAY OF SETTING A PLAYER'S DATA.
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// W.pLocation.put(player,
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// player.getLocation());
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// W.pGameMode.put(player,
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// player.getGameMode());
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//
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// player.teleport(arena.lobbyWarp);
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// player.setGameMode(GameMode.SURVIVAL);
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//
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// W.pInventory.put(player, player
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// .getInventory().getContents());
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// player.getInventory().clear();
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// player.updateInventory();
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// W.pArmor.put(player,
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// player.getInventory()
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// .getArmorContents());
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// player.getInventory().setHelmet(
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// new ItemStack(Material.AIR));
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// player.getInventory().setChestplate(
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// new ItemStack(Material.AIR));
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// player.getInventory().setLeggings(
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// new ItemStack(Material.AIR));
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// player.getInventory().setBoots(
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// new ItemStack(Material.AIR));
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// W.pEXP.put(player, player.getExp());
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// player.setExp(0);
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// W.pEXPL.put(player, player.getLevel());
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// player.setLevel(0);
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// W.pHealth.put(player,
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// player.getHealth());
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// player.setHealth(20);
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// W.pFood.put(player,
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// player.getFoodLevel());
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// player.setFoodLevel(20);
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PlayerArenaData pad = new PlayerArenaData(
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player.getLocation(),
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player.getGameMode(), player
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.getInventory()
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.getContents(), player
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.getInventory()
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.getArmorContents(),
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player.getExp(), player.getLevel(),
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player.getHealth(),
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player.getFoodLevel(),
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player.getActivePotionEffects());
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W.pData.put(player, pad);
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player.teleport(arena.lobbyWarp);
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player.setGameMode(GameMode.SURVIVAL);
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W.pInventory.put(player, player
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.getInventory().getContents());
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player.getActivePotionEffects().clear();
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player.setFoodLevel(20);
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player.setHealth(20);
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player.setLevel(arena.timer);
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player.setExp(0);
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player.getInventory().clear();
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player.updateInventory();
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W.pArmor.put(player, player.getInventory()
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.getArmorContents());
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player.getInventory().setHelmet(
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new ItemStack(Material.AIR));
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player.getInventory().setChestplate(
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@ -108,14 +155,11 @@ public class ArenaHandler {
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new ItemStack(Material.AIR));
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player.getInventory().setBoots(
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new ItemStack(Material.AIR));
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W.pEXP.put(player, player.getExp());
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player.setExp(0);
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W.pEXPL.put(player, player.getLevel());
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player.setLevel(0);
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W.pHealth.put(player, player.getHealth());
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player.setHealth(20);
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W.pFood.put(player, player.getFoodLevel());
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player.setFoodLevel(20);
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player.updateInventory();
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if (W.dcAPI.isDisguised(player)) {
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W.dcAPI.undisguisePlayer(player);
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}
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ArenaHandler.sendFMessage(arena,
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ConfigC.normal_joinJoinedArena,
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@ -176,18 +220,31 @@ public class ArenaHandler {
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if (arena.seekers.contains(player)) {
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arena.seekers.remove(player);
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}
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if (arena.playersInArena.size() <= arena.minPlayers) {
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if (arena.gameState.equals(ArenaState.STARTING)) {
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arena.gameState = ArenaState.WAITING;
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arena.timer = 0;
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ArenaHandler.sendFMessage(arena,
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ConfigC.warning_lobbyNeedAtleast, true, "1-"
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+ arena.minPlayers);
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} else {
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if (arena.playersInArena.size() < arena.minPlayers
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&& arena.gameState.equals(ArenaState.STARTING)) {
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arena.gameState = ArenaState.WAITING;
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arena.timer = 0;
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ArenaHandler.sendFMessage(arena,
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ConfigC.warning_lobbyNeedAtleast, true, "1-"
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+ arena.minPlayers);
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}
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if (arena.playersInArena.size() <= 1
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&& arena.gameState == ArenaState.INGAME) {
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if (arena.seekers.size() >= arena.playersInArena.size()) {
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ArenaHandler.seekersWin(arena);
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} else {
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ArenaHandler.hidersWin(arena);
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}
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} else if (arena.seekers.size() <= 0
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}
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if (arena.seekers.size() >= arena.playersInArena.size()) {
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ArenaHandler.seekersWin(arena);
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}
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if (arena.seekers.size() <= 0
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&& arena.gameState == ArenaState.INGAME) {
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Player seeker = arena.playersInArena.get(W.random
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.nextInt(arena.playersInArena.size()));
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@ -205,34 +262,63 @@ public class ArenaHandler {
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}
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}
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// OLD WAY OF RESETTING A PLAYER'S DATA.
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// player.getInventory().clear();
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// player.getInventory().setContents(W.pInventory.get(player));
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// player.updateInventory();
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// W.pInventory.remove(player);
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// player.getInventory().setArmorContents(W.pArmor.get(player));
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// W.pArmor.remove(player);
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// player.setExp(W.pEXP.get(player));
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// W.pEXP.remove(player);
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// player.setLevel(W.pEXPL.get(player));
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// W.pEXPL.remove(player);
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// player.setHealth(W.pHealth.get(player));
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// W.pHealth.remove(player);
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// player.setFoodLevel(W.pFood.get(player));
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// W.pFood.remove(player);
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// W.pBlock.remove(player);
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//
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// player.teleport(W.pLocation.get(player));
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//
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// player.setGameMode(W.pGameMode.get(player));
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// W.pGameMode.remove(player);
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// W.pLocation.remove(player);
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PlayerArenaData pad = new PlayerArenaData(null, null, null, null,
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null, null, null, null, null);
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if (W.pData.get(player) != null) {
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pad = W.pData.get(player);
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}
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player.getInventory().clear();
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player.getInventory().setContents(W.pInventory.get(player));
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player.getInventory().setContents(pad.pInventory);
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player.getInventory().setArmorContents(pad.pArmor);
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player.updateInventory();
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W.pInventory.remove(player);
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player.getInventory().setArmorContents(W.pArmor.get(player));
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W.pArmor.remove(player);
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player.setExp(W.pEXP.get(player));
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W.pEXP.remove(player);
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player.setLevel(W.pEXPL.get(player));
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W.pEXPL.remove(player);
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player.setHealth(W.pHealth.get(player));
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W.pHealth.remove(player);
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player.setFoodLevel(W.pFood.get(player));
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W.pFood.remove(player);
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W.pBlock.remove(player);
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player.setExp(pad.pEXP);
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player.setLevel(pad.pEXPL);
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player.setHealth(pad.pHealth);
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player.setFoodLevel(pad.pFood);
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player.addPotionEffects(pad.pPotionEffects);
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player.teleport(pad.pLocation);
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player.setGameMode(pad.pGameMode);
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player.teleport(W.pLocation.get(player));
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player.setGameMode(W.pGameMode.get(player));
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W.pGameMode.remove(player);
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W.pLocation.remove(player);
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W.pData.remove(player);
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for (Player pl : Bukkit.getOnlinePlayers()) {
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pl.showPlayer(player);
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if (W.hiddenLoc.get(player) != null) {
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Block pBlock = W.hiddenLoc.get(player).getBlock();
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pl.sendBlockChange(pBlock.getLocation(), Material.AIR,
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(byte) 0);
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if (W.hiddenLocWater.get(player) != null) {
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Block pBlock = W.hiddenLoc.get(player).getBlock();
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if (W.hiddenLocWater.get(player)) {
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pl.sendBlockChange(pBlock.getLocation(),
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Material.STATIONARY_WATER, (byte) 0);
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} else {
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pl.sendBlockChange(pBlock.getLocation(),
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Material.AIR, (byte) 0);
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}
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}
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}
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if (W.dcAPI.isDisguised(player)) {
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@ -263,8 +349,6 @@ public class ArenaHandler {
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public static void seekersWin(Arena arena) {
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ArenaHandler.sendFMessage(arena, ConfigC.normal_winSeekers, true);
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for (Player player : arena.playersInArena) {
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playerLeaveArena(player, false, false);
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player.playSound(player.getLocation(), Sound.LEVEL_UP, 1, 1);
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if (arena.seekersWinCommands != null) {
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for (String command : arena.seekersWinCommands) {
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Bukkit.dispatchCommand(Bukkit.getConsoleSender(),
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@ -273,16 +357,21 @@ public class ArenaHandler {
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}
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}
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arena.playersInArena.clear();
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arena.seekers.clear();
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for (Player player : arena.playersInArena) {
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playerLeaveArena(player, false, false);
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player.playSound(player.getLocation(), Sound.LEVEL_UP, 1, 1);
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}
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arena.gameState = ArenaState.WAITING;
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arena.timer = 0;
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arena.playersInArena.clear();
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}
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public static void hidersWin(Arena arena) {
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ArenaHandler.sendFMessage(arena, ConfigC.normal_winHiders, true);
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for (Player player : arena.playersInArena) {
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playerLeaveArena(player, false, false);
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player.playSound(player.getLocation(), Sound.LEVEL_UP, 1, 1);
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if (!arena.seekers.contains(player)) {
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if (arena.hidersWinCommands != null) {
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for (String command : arena.hidersWinCommands) {
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@ -294,21 +383,30 @@ public class ArenaHandler {
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}
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}
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arena.playersInArena.clear();
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arena.seekers.clear();
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for (Player player : arena.playersInArena) {
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playerLeaveArena(player, false, false);
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player.playSound(player.getLocation(), Sound.LEVEL_UP, 1, 1);
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}
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arena.gameState = ArenaState.WAITING;
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arena.gameTime = 0;
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arena.timer = 0;
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arena.playersInArena.clear();
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}
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public static void stopArena(Arena arena) {
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ArenaHandler.sendFMessage(arena, ConfigC.warning_arenaStopped, true);
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arena.seekers.clear();
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for (Player player : arena.playersInArena) {
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playerLeaveArena(player, false, false);
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player.playSound(player.getLocation(), Sound.LEVEL_UP, 1, 1);
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}
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arena.playersInArena.clear();
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arena.seekers.clear();
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arena.gameState = ArenaState.WAITING;
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arena.gameTime = 0;
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arena.timer = 0;
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arena.playersInArena.clear();
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}
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}
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@ -451,6 +451,17 @@ public class BlockHunt extends JavaPlugin implements Listener {
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true);
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}
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for (Player pl : Bukkit
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.getOnlinePlayers()) {
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if (!pl.equals(player)) {
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pl.hidePlayer(player);
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pl.sendBlockChange(
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pBlock.getLocation(),
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block.getType(),
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(byte) block
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.getDurability());
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}
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}
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}
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} else {
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Block pBlock = player.getLocation()
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@ -468,7 +479,7 @@ public class BlockHunt extends JavaPlugin implements Listener {
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if (W.hiddenLocWater
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.get(player) != null) {
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if (W.hiddenLocWater
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.get(player) == true) {
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.get(player)) {
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pl.sendBlockChange(
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pBlock.getLocation(),
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Material.STATIONARY_WATER,
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@ -528,7 +539,7 @@ public class BlockHunt extends JavaPlugin implements Listener {
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pl.setGameMode(GameMode.SURVIVAL);
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}
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ScoreboardHandler.doScoreboard(arena);
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ScoreboardHandler.updateScoreboard(arena);
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}
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SignsHandler.updateSigns();
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@ -3,6 +3,7 @@ package nl.Steffion.BlockHunt.Commands;
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import java.util.ArrayList;
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import nl.Steffion.BlockHunt.Arena;
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import nl.Steffion.BlockHunt.ScoreboardHandler;
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import nl.Steffion.BlockHunt.W;
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import nl.Steffion.BlockHunt.Arena.ArenaState;
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import nl.Steffion.BlockHunt.Managers.CommandC;
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@ -11,6 +12,7 @@ import nl.Steffion.BlockHunt.Managers.MessageM;
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import nl.Steffion.BlockHunt.Managers.PlayerM;
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import nl.Steffion.BlockHunt.Managers.PlayerM.PermsC;
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import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@ -40,12 +42,15 @@ public class CMDcreate extends DefaultCMD {
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new ArrayList<String>(),
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new ArrayList<Player>(),
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ArenaState.WAITING, 0,
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new ArrayList<Player>());
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new ArrayList<Player>(), Bukkit
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.getScoreboardManager()
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.getNewScoreboard());
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W.arenas.getFile().set(args[1], arena);
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W.arenas.save();
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W.signs.load();
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W.arenaList.add((Arena) arena);
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ScoreboardHandler.createScoreboard(arena);
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MessageM.sendFMessage(player,
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ConfigC.normal_createCreatedArena, true,
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@ -1,13 +1,14 @@
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package nl.Steffion.BlockHunt.Listeners;
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import nl.Steffion.BlockHunt.Arena;
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import nl.Steffion.BlockHunt.ArenaHandler;
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import nl.Steffion.BlockHunt.Arena.ArenaState;
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import nl.Steffion.BlockHunt.Managers.ConfigC;
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import nl.Steffion.BlockHunt.ArenaHandler;
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import nl.Steffion.BlockHunt.W;
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import nl.Steffion.BlockHunt.Managers.ConfigC;
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import org.bukkit.Effect;
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import org.bukkit.GameMode;
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import org.bukkit.Sound;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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@ -43,8 +44,10 @@ public class OnEntityDamageByEntityEvent implements Listener {
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&& !arena.seekers.contains(player)) {
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event.setCancelled(true);
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} else {
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player.getWorld().playSound(player.getLocation(),
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Sound.HURT_FLESH, 1, 1);
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player.getWorld().playEffect(player.getLocation(),
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Effect.BOW_FIRE, 0);
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Effect.ENDER_SIGNAL, 0);
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if (event.getDamage() >= player.getHealth()) {
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player.setHealth(20);
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35
src/nl/Steffion/BlockHunt/PlayerArenaData.java
Normal file
35
src/nl/Steffion/BlockHunt/PlayerArenaData.java
Normal file
@ -0,0 +1,35 @@
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package nl.Steffion.BlockHunt;
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import java.util.Collection;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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public class PlayerArenaData {
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public Location pLocation;
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public GameMode pGameMode;
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public ItemStack[] pInventory;
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public ItemStack[] pArmor;
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public Float pEXP;
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public Integer pEXPL;
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public Double pHealth;
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public Integer pFood;
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public Collection<PotionEffect> pPotionEffects;
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public PlayerArenaData (Location pLocation, GameMode pGameMode,
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ItemStack[] pInventory, ItemStack[] pArmor, Float pEXP,
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Integer pEXPL, Double pHealth, Integer pFood,
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Collection<PotionEffect> pPotionEffects) {
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this.pLocation = pLocation;
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this.pGameMode = pGameMode;
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this.pInventory = pInventory;
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this.pArmor = pArmor;
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this.pEXP = pEXP;
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this.pEXPL = pEXPL;
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this.pHealth = pHealth;
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this.pFood = pFood;
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this.pPotionEffects = pPotionEffects;
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}
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}
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@ -1,5 +1,6 @@
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package nl.Steffion.BlockHunt;
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import nl.Steffion.BlockHunt.Arena.ArenaState;
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import nl.Steffion.BlockHunt.Managers.MessageM;
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import org.bukkit.Bukkit;
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@ -10,8 +11,13 @@ import org.bukkit.scoreboard.Score;
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import org.bukkit.scoreboard.Scoreboard;
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public class ScoreboardHandler {
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public static void doScoreboard(Arena arena) {
|
||||
Scoreboard board = Bukkit.getScoreboardManager().getNewScoreboard();
|
||||
public static void createScoreboard(Arena arena) {
|
||||
Scoreboard board = arena.scoreboard;
|
||||
if (board.getObjective(arena.arenaName) != null) {
|
||||
updateScoreboard(arena);
|
||||
return;
|
||||
}
|
||||
|
||||
Objective object = board.registerNewObjective(arena.arenaName, "dummy");
|
||||
object.setDisplaySlot(DisplaySlot.SIDEBAR);
|
||||
object.setDisplayName(MessageM.replaceAll(MessageM.CType.TAG()));
|
||||
@ -24,9 +30,40 @@ public class ScoreboardHandler {
|
||||
Score hiders = object.getScore(Bukkit.getOfflinePlayer(MessageM
|
||||
.replaceAll("%NHiders:")));
|
||||
hiders.setScore(arena.playersInArena.size() - arena.seekers.size());
|
||||
if (arena.gameState == ArenaState.INGAME) {
|
||||
for (Player pl : arena.playersInArena) {
|
||||
pl.setScoreboard(board);
|
||||
}
|
||||
} else {
|
||||
for (Player pl : arena.playersInArena) {
|
||||
pl.setScoreboard(Bukkit.getScoreboardManager()
|
||||
.getNewScoreboard());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (Player pl : arena.playersInArena) {
|
||||
pl.setScoreboard(board);
|
||||
public static void updateScoreboard(Arena arena) {
|
||||
Scoreboard board = arena.scoreboard;
|
||||
Objective object = board.getObjective(DisplaySlot.SIDEBAR);
|
||||
object.setDisplayName(MessageM.replaceAll(MessageM.CType.TAG()));
|
||||
Score timeleft = object.getScore(Bukkit.getOfflinePlayer(MessageM
|
||||
.replaceAll("%ATime left:")));
|
||||
timeleft.setScore(arena.timer);
|
||||
Score seekers = object.getScore(Bukkit.getOfflinePlayer(MessageM
|
||||
.replaceAll("%NSeekers:")));
|
||||
seekers.setScore(arena.seekers.size());
|
||||
Score hiders = object.getScore(Bukkit.getOfflinePlayer(MessageM
|
||||
.replaceAll("%NHiders:")));
|
||||
hiders.setScore(arena.playersInArena.size() - arena.seekers.size());
|
||||
if (arena.gameState == ArenaState.INGAME) {
|
||||
for (Player pl : arena.playersInArena) {
|
||||
pl.setScoreboard(board);
|
||||
}
|
||||
} else {
|
||||
for (Player pl : arena.playersInArena) {
|
||||
pl.setScoreboard(Bukkit.getScoreboardManager()
|
||||
.getNewScoreboard());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,7 +8,6 @@ import nl.Steffion.BlockHunt.Managers.ConfigM;
|
||||
import nl.Steffion.BlockHunt.Managers.MessageM;
|
||||
import nl.Steffion.BlockHunt.Serializables.LocationSerializable;
|
||||
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
@ -38,16 +37,25 @@ public class W {
|
||||
public static DisguiseCraftAPI dcAPI;
|
||||
public static HashMap<Player, Integer> seekertime = new HashMap<Player, Integer>();
|
||||
|
||||
public static HashMap<Player, Location> pLocation = new HashMap<Player, Location>();
|
||||
public static HashMap<Player, GameMode> pGameMode = new HashMap<Player, GameMode>();
|
||||
public static HashMap<Player, ItemStack[]> pInventory = new HashMap<Player, ItemStack[]>();
|
||||
public static HashMap<Player, ItemStack[]> pArmor = new HashMap<Player, ItemStack[]>();
|
||||
public static HashMap<Player, Float> pEXP = new HashMap<Player, Float>();
|
||||
public static HashMap<Player, Integer> pEXPL = new HashMap<Player, Integer>();
|
||||
public static HashMap<Player, Double> pHealth = new HashMap<Player, Double>();
|
||||
public static HashMap<Player, Integer> pFood = new HashMap<Player, Integer>();
|
||||
public static HashMap<Player, ItemStack> pBlock = new HashMap<Player, ItemStack>();
|
||||
public static HashMap<Player, PlayerArenaData> pData = new HashMap<Player, PlayerArenaData>();
|
||||
|
||||
// public static HashMap<Player, Location> pLocation = new HashMap<Player,
|
||||
// Location>();
|
||||
// public static HashMap<Player, GameMode> pGameMode = new HashMap<Player,
|
||||
// GameMode>();
|
||||
// public static HashMap<Player, ItemStack[]> pInventory = new
|
||||
// HashMap<Player, ItemStack[]>();
|
||||
// public static HashMap<Player, ItemStack[]> pArmor = new HashMap<Player,
|
||||
// ItemStack[]>();
|
||||
// public static HashMap<Player, Float> pEXP = new HashMap<Player, Float>();
|
||||
// public static HashMap<Player, Integer> pEXPL = new HashMap<Player,
|
||||
// Integer>();
|
||||
// public static HashMap<Player, Double> pHealth = new HashMap<Player,
|
||||
// Double>();
|
||||
// public static HashMap<Player, Integer> pFood = new HashMap<Player,
|
||||
// Integer>();
|
||||
|
||||
public static HashMap<Player, ItemStack> pBlock = new HashMap<Player, ItemStack>();
|
||||
public static HashMap<Player, Location> moveLoc = new HashMap<Player, Location>();
|
||||
public static HashMap<Player, Location> hiddenLoc = new HashMap<Player, Location>();
|
||||
public static HashMap<Player, Boolean> hiddenLocWater = new HashMap<Player, Boolean>();
|
||||
|
Loading…
x
Reference in New Issue
Block a user