Fix seeker damage always being cancelled (fixes issue #9)
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@ -80,8 +80,6 @@ public class OnEntityDamageByEntityEvent implements Listener {
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return;
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}
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}
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event.setCancelled(true);
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return;
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} else {
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// Hider damaged by hider
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if (!arena.hidersCanHurtHiders && !arena.seekers.contains(damager)) {
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