6 Commits

Author SHA1 Message Date
e5cb3b4a30 A lot of tests, and some improvements
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Adds a lot more tests for some utility classes
Adds a new option to disable the hard-coded limitation "EnchantmentTarget.BREAKABLE" which can be useful for servers with custom items or similar.
Makes enchantment name matching case-insensitive.
Prevents an exception is enchantment name contains invalid characters.
Makes invalid objects supplied to asStringList return null instead of throwing an exception.
Uses isBlank instead of trim.isEmpty in the isEmpty method
Re-uses the random generator if calculating salvage several times
2023-01-16 17:42:54 +01:00
7cc2aef9d4 Adds some tests for the salvage helper
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2023-01-14 15:10:40 +01:00
8e5d4c7a61 Adds a helper class for calculating random item salvage #18
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2023-01-13 20:34:34 +01:00
753c7c6275 Adds optional ability to reforge anvils #15
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2023-01-09 23:47:17 +01:00
ea54492ccf Adds negation for material names and presets #13 2023-01-09 05:03:28 +01:00
505d6bfb2b Adds a new check for items with full durability (#4) 2022-10-03 13:03:21 +02:00