rename class
This commit is contained in:
parent
db945616f2
commit
df443fceb8
@ -25,7 +25,7 @@ public class BlacksmithCharacter extends Character {
|
|||||||
private final Blacksmith plugin;
|
private final Blacksmith plugin;
|
||||||
private final List<Material> reforgeableItems = new ArrayList<Material>();
|
private final List<Material> reforgeableItems = new ArrayList<Material>();
|
||||||
private final Map<String, Calendar> cooldowns = new HashMap<String, Calendar>();
|
private final Map<String, Calendar> cooldowns = new HashMap<String, Calendar>();
|
||||||
private RepairSession session;
|
private ReforgeSession session;
|
||||||
|
|
||||||
// Defaults
|
// Defaults
|
||||||
private String busyWithPlayerMsg = Setting.BUSY_WITH_PLAYER_MESSAGE.asString();
|
private String busyWithPlayerMsg = Setting.BUSY_WITH_PLAYER_MESSAGE.asString();
|
||||||
@ -118,7 +118,7 @@ public class BlacksmithCharacter extends Character {
|
|||||||
npc.chat(player, invalidItemMsg);
|
npc.chat(player, invalidItemMsg);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
session = new RepairSession(player, npc);
|
session = new ReforgeSession(player, npc);
|
||||||
npc.chat(player, costMsg.replace("<price>", plugin.formatCost(player)).replace("<item>",
|
npc.chat(player, costMsg.replace("<price>", plugin.formatCost(player)).replace("<item>",
|
||||||
hand.getType().name().toLowerCase().replace('_', ' ')));
|
hand.getType().name().toLowerCase().replace('_', ' ')));
|
||||||
}
|
}
|
||||||
|
@ -5,14 +5,14 @@ import net.citizensnpcs.api.npc.NPC;
|
|||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
public class RepairSession {
|
public class ReforgeSession {
|
||||||
private final Blacksmith plugin;
|
private final Blacksmith plugin;
|
||||||
private final Player player;
|
private final Player player;
|
||||||
private final ItemStack reforge;
|
private final ItemStack reforge;
|
||||||
private final NPC npc;
|
private final NPC npc;
|
||||||
private int taskId;
|
private int taskId;
|
||||||
|
|
||||||
public RepairSession(Player player, NPC npc) {
|
public ReforgeSession(Player player, NPC npc) {
|
||||||
this.player = player;
|
this.player = player;
|
||||||
reforge = player.getItemInHand();
|
reforge = player.getItemInHand();
|
||||||
this.npc = npc;
|
this.npc = npc;
|
Loading…
Reference in New Issue
Block a user