initial commit

This commit is contained in:
aPunch 2012-02-20 19:43:59 -06:00
commit bca7427c1c
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.gitignore vendored Normal file
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/bin
/build
/target
.classpath
.project
Blacksmith.jar
build.xml

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#Thu Feb 09 16:52:58 CST 2012
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
org.eclipse.jdt.core.compiler.compliance=1.6
org.eclipse.jdt.core.compiler.debug.lineNumber=generate
org.eclipse.jdt.core.compiler.debug.localVariable=generate
org.eclipse.jdt.core.compiler.debug.sourceFile=generate
org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
org.eclipse.jdt.core.compiler.source=1.6

BIN
lib/CitizensAPI.jar Normal file

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lib/bukkit-1.1-R3.jar Normal file

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plugin.yml Normal file
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name: Blacksmith
author: aPunch
version: 1.0
main: net.apunch.blacksmith.Blacksmith

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package net.apunch.blacksmith;
import java.util.logging.Level;
import net.apunch.blacksmith.util.Settings;
import net.apunch.blacksmith.util.Settings.Setting;
import net.citizensnpcs.api.CitizensAPI;
import net.citizensnpcs.api.util.DataKey;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.java.JavaPlugin;
public class Blacksmith extends JavaPlugin {
private Settings config;
@Override
public void onDisable() {
config.save();
getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " disabled.");
}
@Override
public void onEnable() {
config = new Settings(this);
config.load();
CitizensAPI.getCharacterManager().register(BlacksmithCharacter.class);
getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " enabled.");
}
public boolean isTool(ItemStack item) {
switch (item.getType()) {
case WOOD_PICKAXE:
case WOOD_SPADE:
case WOOD_HOE:
case WOOD_SWORD:
case WOOD_AXE:
case STONE_PICKAXE:
case STONE_SPADE:
case STONE_HOE:
case STONE_SWORD:
case STONE_AXE:
case GOLD_PICKAXE:
case GOLD_SPADE:
case GOLD_HOE:
case GOLD_SWORD:
case GOLD_AXE:
case IRON_PICKAXE:
case IRON_SPADE:
case IRON_HOE:
case IRON_SWORD:
case IRON_AXE:
case DIAMOND_PICKAXE:
case DIAMOND_SPADE:
case DIAMOND_HOE:
case DIAMOND_SWORD:
case DIAMOND_AXE:
case BOW:
case FLINT_AND_STEEL:
case FISHING_ROD:
case SHEARS:
return true;
default:
return false;
}
}
public boolean isArmor(ItemStack item) {
switch (item.getType()) {
case LEATHER_HELMET:
case LEATHER_CHESTPLATE:
case LEATHER_LEGGINGS:
case LEATHER_BOOTS:
case CHAINMAIL_HELMET:
case CHAINMAIL_CHESTPLATE:
case CHAINMAIL_LEGGINGS:
case CHAINMAIL_BOOTS:
case GOLD_HELMET:
case GOLD_CHESTPLATE:
case GOLD_LEGGINGS:
case GOLD_BOOTS:
case IRON_HELMET:
case IRON_CHESTPLATE:
case IRON_LEGGINGS:
case IRON_BOOTS:
case DIAMOND_HELMET:
case DIAMOND_CHESTPLATE:
case DIAMOND_LEGGINGS:
case DIAMOND_BOOTS:
return true;
default:
return false;
}
}
public double getCost(ItemStack item) {
DataKey root = config.getConfig().getKey("");
double price = Setting.BASE_PRICE.asDouble();
if (root.keyExists("base-prices." + item.getType().name().toLowerCase().replace('_', '-')))
price = root.getDouble("base-prices." + item.getType().name().toLowerCase().replace('_', '-'));
// Adjust price based on durability and enchantments
price += (item.getType().getMaxDurability() - item.getDurability());
double enchantmentModifier = Setting.ENCHANTMENT_MODIFIER.asDouble();
for (Enchantment enchantment : item.getEnchantments().keySet()) {
if (root.keyExists("enchantment-modifiers." + enchantment.getName().toLowerCase().replace('_', '-')))
enchantmentModifier = root.getDouble("enchantment-modifiers."
+ enchantment.getName().toLowerCase().replace('_', '-'));
price += enchantmentModifier * item.getEnchantmentLevel(enchantment);
}
return price;
}
}

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package net.apunch.blacksmith;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import net.apunch.blacksmith.util.Settings.Setting;
import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.api.npc.trait.Character;
import net.citizensnpcs.api.npc.trait.SaveId;
import net.citizensnpcs.api.util.DataKey;
@SaveId("blacksmith")
public class BlacksmithCharacter extends Character {
private final Blacksmith plugin;
private final List<Material> reforgeableItems = new ArrayList<Material>();
private RepairSession session;
// Defaults
private String busyWithPlayerMsg = Setting.BUSY_WITH_PLAYER_MESSAGE.asString();
private String busyReforgingMsg = Setting.BUSY_WITH_REFORGE_MESSAGE.asString();
private String costMsg = Setting.COST_MESSAGE.asString();
private String invalidItemMsg = Setting.INVALID_ITEM_MESSAGE.asString();
private String startReforgeMsg = Setting.START_REFORGE_MESSAGE.asString();
private String successMsg = Setting.SUCCESS_MESSAGE.asString();
private String failMsg = Setting.FAIL_MESSAGE.asString();
private String insufficientFundsMsg = Setting.INSUFFICIENT_FUNDS_MESSAGE.asString();
private int minReforgeDelay = Setting.MIN_REFORGE_DELAY.asInt();
private int maxReforgeDelay = Setting.MAX_REFORGE_DELAY.asInt();
private int failChance = Setting.FAIL_CHANCE.asInt();
public BlacksmithCharacter() {
plugin = (Blacksmith) Bukkit.getServer().getPluginManager().getPlugin("Blacksmith");
}
@Override
public void load(DataKey key) {
for (DataKey sub : key.getRelative("reforgeable-items").getIntegerSubKeys())
if (Material.getMaterial(sub.getString("").toUpperCase().replace('-', '_')) != null)
reforgeableItems.add(Material.getMaterial(sub.getString("").toUpperCase().replace('-', '_')));
// Override defaults if they exist
if (key.keyExists("messages.busy-with-player"))
busyWithPlayerMsg = key.getString("messages.busy-with-player");
if (key.keyExists("messages.busy-with-reforge"))
busyReforgingMsg = key.getString("messages.busy-with-reforge");
if (key.keyExists("messages.cost"))
costMsg = key.getString("messages.cost");
if (key.keyExists("messages.invalid-item"))
invalidItemMsg = key.getString("messages.invalid-item");
if (key.keyExists("messages.start-reforge"))
startReforgeMsg = key.getString("messages.start-reforge");
if (key.keyExists("messages.successful-reforge"))
successMsg = key.getString("messages.successful-reforge");
if (key.keyExists("messages.fail-reforge"))
failMsg = key.getString("messages.fail-reforge");
if (key.keyExists("messages.insufficient-funds"))
insufficientFundsMsg = key.getString("messages.insufficient-funds");
if (key.keyExists("delays-in-seconds.minimum"))
minReforgeDelay = key.getInt("delays-in-seconds.minimum");
if (key.keyExists("delays-in-seconds.maximum"))
maxReforgeDelay = key.getInt("delays-in-seconds.maximum");
if (key.keyExists("percent-chance-to-fail-reforge"))
failChance = key.getInt("percent-chance-to-fail-reforge");
}
@Override
public void onRightClick(NPC npc, Player player) {
// TODO cooldowns
ItemStack hand = player.getItemInHand();
if (session != null) {
if (!session.isInSession(player)) {
npc.chat(busyWithPlayerMsg);
return;
}
if (session.isRunning()) {
npc.chat(player, busyReforgingMsg);
return;
}
if (session.handleClick())
session = null;
else
reforge(npc, player);
} else {
if ((!plugin.isTool(hand) && !plugin.isArmor(hand))
|| (!reforgeableItems.isEmpty() && !reforgeableItems.contains(hand.getType()))) {
npc.chat(player, invalidItemMsg);
return;
}
session = new RepairSession(player, npc);
npc.chat(player, costMsg.replace("<price>", String.valueOf(plugin.getCost(hand))).replace("<item>",
hand.getType().name().toLowerCase().replace('_', ' ')));
}
}
@Override
public void save(DataKey key) {
for (int i = 0; i < reforgeableItems.size(); i++)
key.getRelative("reforgeable-items").setString(String.valueOf(i),
reforgeableItems.get(i).name().toLowerCase().replace('_', '-'));
key.setString("messages.busy-with-player", busyWithPlayerMsg);
key.setString("messages.busy-with-reforge", busyReforgingMsg);
key.setString("messages.cost", costMsg);
key.setString("messages.invalid-item", invalidItemMsg);
key.setString("messages.start-reforge", startReforgeMsg);
key.setString("messages.successful-reforge", successMsg);
key.setString("messages.fail-reforge", failMsg);
key.setString("messages.insufficient-funds", insufficientFundsMsg);
key.setInt("delays-in-seconds.minimum", minReforgeDelay);
key.setInt("delays-in-seconds.maximum", maxReforgeDelay);
key.setInt("percent-chance-to-fail-reforge", failChance);
}
public String getInsufficientFundsMessage() {
return insufficientFundsMsg;
}
private void reforge(NPC npc, Player player) {
npc.chat(player, startReforgeMsg);
session.setTask(plugin.getServer().getScheduler().scheduleAsyncDelayedTask(plugin,
new ReforgeTask(npc, player), (new Random().nextInt(maxReforgeDelay) + minReforgeDelay) * 20));
player.setItemInHand(null);
}
private class ReforgeTask implements Runnable {
private final NPC npc;
private final Player player;
private final ItemStack reforge;
private ReforgeTask(NPC npc, Player player) {
this.npc = npc;
this.player = player;
reforge = player.getItemInHand();
}
@Override
public void run() {
npc.chat(player, reforgeItemInHand() ? successMsg : failMsg);
player.getWorld().dropItemNaturally(npc.getBukkitEntity().getLocation(), reforge);
session = null;
}
private boolean reforgeItemInHand() {
Random random = new Random();
if (random.nextInt(100) < failChance) {
for (Enchantment enchantment : reforge.getEnchantments().keySet()) {
// Remove or downgrade enchantments
if (random.nextBoolean())
reforge.removeEnchantment(enchantment);
else {
if (reforge.getEnchantmentLevel(enchantment) > 1) {
reforge.removeEnchantment(enchantment);
reforge.addEnchantment(enchantment, 1);
}
}
}
// Damage the item
if (random.nextInt(3) == 0) {
reforge.setDurability(reforge.getDurability() + reforge.getDurability() * random.nextInt(3) < reforge
.getType().getMaxDurability() ? (short) (reforge.getDurability() + reforge.getDurability()
* random.nextInt(3)) : (short) (reforge.getType().getMaxDurability() - 10));
}
return false;
}
int chance = 50;
if (reforge.getDurability() == 0)
chance *= 2;
else
reforge.setDurability((short) 0);
// Add random enchantments
for (int i = 0; i < chance; i++) {
int id = random.nextInt(100);
Enchantment enchantment = Enchantment.getById(id);
if (enchantment != null && enchantment.canEnchantItem(reforge))
reforge.addEnchantment(Enchantment.getById(id), random.nextInt(enchantment.getMaxLevel()) + 1);
}
return true;
}
}
}

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package net.apunch.blacksmith;
import net.citizensnpcs.api.npc.NPC;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
public class RepairSession {
private final Blacksmith plugin;
private final Player player;
private final ItemStack reforge;
private final NPC npc;
private int taskId;
public RepairSession(Player player, NPC npc) {
this.player = player;
reforge = player.getItemInHand();
this.npc = npc;
plugin = (Blacksmith) player.getServer().getPluginManager().getPlugin("Blacksmith");
}
// Return is the session should end
public boolean handleClick() {
// Prevent player from switching items during session
if (!reforge.equals(player.getItemInHand())) {
npc.chat(player, "<c>That's not the item you wanted to reforge before!");
return true;
}
if (plugin.getCost(player.getItemInHand()) < 0 /* TODO hasEnough */) {
npc.chat(player, ((BlacksmithCharacter) npc.getCharacter()).getInsufficientFundsMessage());
return true;
}
return false;
}
public boolean isRunning() {
return plugin.getServer().getScheduler().isQueued(taskId);
}
public boolean isInSession(Player other) {
return player.getName().equals(other.getName());
}
public void setTask(int taskId) {
this.taskId = taskId;
}
}

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package net.apunch.blacksmith.util;
import java.io.File;
import net.apunch.blacksmith.Blacksmith;
import net.citizensnpcs.api.util.DataKey;
import net.citizensnpcs.api.util.YamlStorage;
public class Settings {
private final YamlStorage config;
public Settings(Blacksmith plugin) {
config = new YamlStorage(plugin.getDataFolder() + File.separator + "config.yml", "Blacksmith Configuration");
}
public void load() {
DataKey root = config.getKey("");
for (Setting setting : Setting.values())
if (!root.keyExists(setting.path))
root.setRaw(setting.path, setting.get());
else
setting.set(root.getRaw(setting.path));
save();
}
public void save() {
config.save();
}
public YamlStorage getConfig() {
return config;
}
public enum Setting {
BASE_PRICE("base-prices.default", 10),
BUSY_WITH_PLAYER_MESSAGE("defaults.messages.busy-with-player", "<c>I'm busy at the moment. Come back later!"),
BUSY_WITH_REFORGE_MESSAGE("defaults.messages.busy-with-reforge", "<c>I'm working on it. Be patient!"),
COST_MESSAGE("defaults.messages.cost", "<e>It will cost <a><price> <e>to reforge that <a><item><e>! Click again to reforge!"),
ENCHANTMENT_MODIFIER("enchantment-modifiers.default", 5),
FAIL_CHANCE("defaults.percent-chance-to-fail-reforge", 10),
FAIL_MESSAGE("defaults.messages.fail-reforge", "<c>Whoops! Didn't mean to do that! Maybe next time?"),
INSUFFICIENT_FUNDS_MESSAGE("defaults.messages.insufficient-funds", "<c>You don't have enough money to reforge that item!"),
INVALID_ITEM_MESSAGE("defaults.messages.invalid-item", "<c>I'm sorry, but I don't know how to reforge that!"),
MAX_REFORGE_DELAY("defaults.delays-in-seconds.maximum", 30),
MIN_REFORGE_DELAY("defaults.delays-in-seconds.minimum", 5),
START_REFORGE_MESSAGE("defaults.messages.start-reforge", "<e>Ok, let's see what I can do..."),
SUCCESS_MESSAGE("defaults.messages.successful-reforge", "<a>There you go! All better!");
private String path;
private Object value;
Setting(String path, Object value) {
this.path = path;
this.value = value;
}
public boolean asBoolean() {
return (Boolean) value;
}
public double asDouble() {
if (value instanceof String)
return Double.valueOf((String) value);
if (value instanceof Integer)
return (Integer) value;
return (Double) value;
}
public int asInt() {
return (Integer) value;
}
public String asString() {
return value.toString();
}
private Object get() {
return value;
}
private void set(Object value) {
this.value = value;
}
}
}