Improves description of unsetting per-material/enchantment costs

This commit is contained in:
Kristian Knarvik 2022-10-25 18:46:12 +02:00
parent cc7d66f270
commit b38cfbe710

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@ -55,13 +55,15 @@ In addition to just being able to repair items, blacksmiths have some random fea
For /blacksmith and /blacksmithconfig, if a new value isn't specified, the current value is displayed instead. For /blacksmith and /blacksmithconfig, if a new value isn't specified, the current value is displayed instead.
For /blacksmith, using "" or null as the value will clear a custom value, making the NPC use the default value set in For /blacksmith, using -1 or null as the value will clear a custom value, making the NPC use the default value set in
the config instead. Additionally, every value overridden for an NPC will display a marker (default \[NPC]) when the config instead. Additionally, every value overridden for an NPC will display a marker (default: \[NPC]) when
displaying the current value. displaying the current value.
Note: basePrice, pricePerDurabilityPoint and enchantmentCost can be set like: `/blacksmithconfig option 4` or Note: basePrice, pricePerDurabilityPoint and enchantmentCost can be set like: `/blacksmithconfig option 4` or
like `/blacksmithconfig option material/enchantment 4` depending on whether you are setting the default or an override like `/blacksmithconfig option material/enchantment 4` depending on whether you are setting the default or an override
for a specific material/enchantment. for a specific material/enchantment. For /blacksmithconfig <basePrice/pricePerDurabilityPoint/enchantmentCost> <
material/enchantment>, using -1 or null as the value will clear the cost for the specified material/enchantment, using
the default one instead.
### Presets and filters: ### Presets and filters: