Adds a separate message for clicking an NPC with an empty hand
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EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
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@ -175,6 +175,16 @@ public class BlacksmithNPCSettings implements TraitSettings<BlacksmithSetting> {
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return asString(BlacksmithSetting.ITEM_UNEXPECTEDLY_CHANGED_MESSAGE);
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}
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/**
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* Gets the message displayed if a player presents the blacksmith with an empty hand
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*
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* @return <p>The no item message</p>
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*/
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@NotNull
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public String getNoItemMessage() {
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return asString(BlacksmithSetting.NO_ITEM_MESSAGE);
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}
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/**
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* Gets all items reforge-able by this NPC
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*
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@ -186,6 +186,12 @@ public enum BlacksmithSetting implements Setting {
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"The message to display if a player is trying to reforge an item with full durability",
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true, true),
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/**
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* The message displayed when clicking a blacksmith with an empty hand
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*/
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NO_ITEM_MESSAGE("noItemMessage", SettingValueType.STRING, "Please present the item you want to reforge",
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"The message to display when a blacksmith is clicked with an empty hand", true, true),
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/*------------------
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| Global settings |
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------------------*/
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@ -178,13 +178,25 @@ public class ScrapperNPCSettings implements TraitSettings<ScrapperSetting> {
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}
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/**
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* The message displayed if a player presents a different item after seeing the price to salvage an item
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* Gets the message displayed if a player presents a different item after seeing the price to salvage an item
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*
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* @return <p>The item changed message</p>
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*/
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@NotNull
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public String getItemChangedMessage() {
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return asString(ScrapperSetting.ITEM_UNEXPECTEDLY_CHANGED_MESSAGE);
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}
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/**
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* Gets the message displayed if a player presents the scrapper with an empty hand
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*
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* @return <p>The no item message</p>
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*/
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@NotNull
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public String getNoItemMessage() {
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return asString(ScrapperSetting.NO_ITEM_MESSAGE);
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}
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/**
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* Gets the minimum delay used to wait for a salvaging to finish.
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*
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@ -236,6 +236,12 @@ public enum ScrapperSetting implements Setting {
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"&cI'm sorry, but I'm unable to salvage netherite items!",
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"The message to display when asked to salvage netherite items, and that option is disabled", true, true),
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/**
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* The message displayed when clicking a scrapper with an empty hand
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*/
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NO_ITEM_MESSAGE("noItemMessage", SettingValueType.STRING, "Please present the item you want to salvage",
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"The message to display when a scrapper is clicked with an empty hand", true, true),
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/*------------------
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| Global settings |
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------------------*/
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@ -68,6 +68,11 @@ public class BlacksmithTrait extends CustomTrait<BlacksmithSetting> {
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@Override
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public void startSession(@NotNull Player player) {
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ItemStack hand = player.getInventory().getItemInMainHand();
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if (hand.getType().isAir()) {
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sendNPCMessage(this.npc, player, config.getNoItemMessage());
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return;
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}
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//Refuse if not repairable, or if reforge-able items is set, but doesn't include the held item
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List<Material> reforgeAbleItems = config.getReforgeAbleItems();
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@ -85,6 +85,11 @@ public class ScrapperTrait extends CustomTrait<ScrapperSetting> {
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*/
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public void startSession(@NotNull Player player) {
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ItemStack itemInHand = player.getInventory().getItemInMainHand().clone();
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if (itemInHand.getType().isAir()) {
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sendNPCMessage(this.npc, player, config.getNoItemMessage());
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return;
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}
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List<Material> salvageAbleItems = getSettings().getSalvageAbleItems();
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boolean extended = getSettings().extendedSalvageEnabled();
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@ -111,6 +111,9 @@ blacksmith:
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# The message to display if a player is trying to reforge an item with full durability
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notDamagedMessage: "&cThat item is not in need of repair"
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# The message to display when a blacksmith is clicked with an empty hand
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noItemMessage: "Please present the item you want to reforge"
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# Settings for the scrapper trait
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scrapper:
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@ -239,4 +242,7 @@ scrapper:
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armorTrimSalvageNotFoundMessage: "&cI'm sorry, but I don't know how to salvage that armor trim!"
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# The message to display when asked to salvage netherite items, and that option is disabled
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cannotSalvageNetheriteMessage: "&cI'm sorry, but I'm unable to salvage netherite items!"
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cannotSalvageNetheriteMessage: "&cI'm sorry, but I'm unable to salvage netherite items!"
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# The message to display when a scrapper is clicked with an empty hand
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noItemMessage: "Please present the item you want to salvage"
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