Adds a separate message for clicking an NPC with an empty hand
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@ -230,6 +230,7 @@ All currently supported presets, and available filters for each preset:
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| startReforgeMessage | &eOk, let's see what I can do... | The message displayed when a blacksmith starts reforging an item. |
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| successMessage | There you go! All better! | The message displayed when a blacksmith successfully repairs an item. |
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| notDamagedMessage | &cThat item is not in need of repair | The message displayed if a player tries to reforge an item with full durability. |
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| noItemMessage | Please present the item you want to reforge | The message displayed when a blacksmith is clicked with an empty hand |
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### Scrapper global-only options
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@ -284,6 +285,7 @@ All currently supported presets, and available filters for each preset:
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| cannotSalvageArmorTrimMessage | &cI'm sorry, but I'm unable to salvage armor trims! | The message displayed when telling a player that the scrapper cannot salvage items with armor trim. |
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| armorTrimSalvageNotFoundMessage | &cI'm sorry, but I don't know how to salvage that armor trim! | The message displayed when telling a player that the scrapper cannot find the correct items to return as armor trim salvage. This will happen if more armor trim materials are added, or the Spigot API is changed. |
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| cannotSalvageNetheriteMessage | &cI'm sorry, but I'm unable to salvage netherite items! | The message displayed when telling a player that the scrapper cannot salvage netherite items. |
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| noItemMessage | Please present the item you want to salvage | The message displayed when a scrapper is clicked with an empty hand |
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## Language customization
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@ -175,6 +175,16 @@ public class BlacksmithNPCSettings implements TraitSettings<BlacksmithSetting> {
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return asString(BlacksmithSetting.ITEM_UNEXPECTEDLY_CHANGED_MESSAGE);
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}
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/**
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* Gets the message displayed if a player presents the blacksmith with an empty hand
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*
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* @return <p>The no item message</p>
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*/
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@NotNull
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public String getNoItemMessage() {
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return asString(BlacksmithSetting.NO_ITEM_MESSAGE);
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}
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/**
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* Gets all items reforge-able by this NPC
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*
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@ -186,6 +186,12 @@ public enum BlacksmithSetting implements Setting {
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"The message to display if a player is trying to reforge an item with full durability",
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true, true),
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/**
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* The message displayed when clicking a blacksmith with an empty hand
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*/
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NO_ITEM_MESSAGE("noItemMessage", SettingValueType.STRING, "Please present the item you want to reforge",
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"The message to display when a blacksmith is clicked with an empty hand", true, true),
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/*------------------
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| Global settings |
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------------------*/
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@ -178,13 +178,25 @@ public class ScrapperNPCSettings implements TraitSettings<ScrapperSetting> {
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}
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/**
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* The message displayed if a player presents a different item after seeing the price to salvage an item
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* Gets the message displayed if a player presents a different item after seeing the price to salvage an item
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*
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* @return <p>The item changed message</p>
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*/
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@NotNull
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public String getItemChangedMessage() {
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return asString(ScrapperSetting.ITEM_UNEXPECTEDLY_CHANGED_MESSAGE);
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}
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/**
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* Gets the message displayed if a player presents the scrapper with an empty hand
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*
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* @return <p>The no item message</p>
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*/
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@NotNull
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public String getNoItemMessage() {
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return asString(ScrapperSetting.NO_ITEM_MESSAGE);
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}
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/**
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* Gets the minimum delay used to wait for a salvaging to finish.
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*
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@ -236,6 +236,12 @@ public enum ScrapperSetting implements Setting {
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"&cI'm sorry, but I'm unable to salvage netherite items!",
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"The message to display when asked to salvage netherite items, and that option is disabled", true, true),
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/**
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* The message displayed when clicking a scrapper with an empty hand
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*/
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NO_ITEM_MESSAGE("noItemMessage", SettingValueType.STRING, "Please present the item you want to salvage",
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"The message to display when a scrapper is clicked with an empty hand", true, true),
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/*------------------
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| Global settings |
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------------------*/
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@ -68,6 +68,11 @@ public class BlacksmithTrait extends CustomTrait<BlacksmithSetting> {
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@Override
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public void startSession(@NotNull Player player) {
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ItemStack hand = player.getInventory().getItemInMainHand();
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if (hand.getType().isAir()) {
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sendNPCMessage(this.npc, player, config.getNoItemMessage());
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return;
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}
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//Refuse if not repairable, or if reforge-able items is set, but doesn't include the held item
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List<Material> reforgeAbleItems = config.getReforgeAbleItems();
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@ -85,6 +85,11 @@ public class ScrapperTrait extends CustomTrait<ScrapperSetting> {
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*/
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public void startSession(@NotNull Player player) {
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ItemStack itemInHand = player.getInventory().getItemInMainHand().clone();
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if (itemInHand.getType().isAir()) {
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sendNPCMessage(this.npc, player, config.getNoItemMessage());
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return;
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}
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List<Material> salvageAbleItems = getSettings().getSalvageAbleItems();
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boolean extended = getSettings().extendedSalvageEnabled();
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@ -111,6 +111,9 @@ blacksmith:
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# The message to display if a player is trying to reforge an item with full durability
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notDamagedMessage: "&cThat item is not in need of repair"
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# The message to display when a blacksmith is clicked with an empty hand
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noItemMessage: "Please present the item you want to reforge"
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# Settings for the scrapper trait
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scrapper:
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@ -239,4 +242,7 @@ scrapper:
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armorTrimSalvageNotFoundMessage: "&cI'm sorry, but I don't know how to salvage that armor trim!"
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# The message to display when asked to salvage netherite items, and that option is disabled
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cannotSalvageNetheriteMessage: "&cI'm sorry, but I'm unable to salvage netherite items!"
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cannotSalvageNetheriteMessage: "&cI'm sorry, but I'm unable to salvage netherite items!"
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# The message to display when a scrapper is clicked with an empty hand
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noItemMessage: "Please present the item you want to salvage"
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