Maintain a list of allowed and disallowed enchantments rather than calling from the config every time

This commit is contained in:
Brett Bonifas 2022-03-10 15:34:03 -05:00
parent 67a4b8c7c5
commit 28e30265c5

View File

@ -7,7 +7,6 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.EnchantmentStorageMeta;
import java.util.*;
import java.util.logging.Level;
public class EnchantmentContainer implements Iterable<Map.Entry<Enchantment, Integer>>
{
@ -156,22 +155,24 @@ public class EnchantmentContainer implements Iterable<Map.Entry<Enchantment, Int
}
/**
* Determines if two enchantments are mutually exclusive
* Returns a list of all enchantments that are mutually exclusive with the provided enchantment.
* <br>This does <b>not</b> include the provided enchantment
*
* @return True if the two enchantments are defined as mutually exclusive in the config
* @param enchantment The enchantment to get the mutually exclusives of
* @return A linked list containing all the mutually exclusive enchantments
*/
public static boolean areMutuallyExclusive(Enchantment one, Enchantment two)
public static List<Enchantment> getMutuallyExclusiveEnchantments(Enchantment enchantment)
{
List<Enchantment> enchantments = new LinkedList<>();
for (List<Enchantment> mutuallyExclusiveEnchantments : ArmoredElytra.getInstance().getConfigLoader().getMutuallyExclusiveEnchantments())
{
int count = 0;
for (Enchantment mutuallyExclusiveEnchantment : mutuallyExclusiveEnchantments) {
if (mutuallyExclusiveEnchantment.equals(one)) count++;
if (mutuallyExclusiveEnchantment.equals(two)) count++;
if (count > 1) return true;
}
}
return false;
for (Enchantment mutuallyExclusiveEnchantment : mutuallyExclusiveEnchantments)
if (mutuallyExclusiveEnchantment.equals(enchantment))
{
enchantments.addAll(mutuallyExclusiveEnchantments.stream()
.filter(i -> !i.equals(enchantment)).toList());
break;
}
return enchantments;
}
/**
@ -202,11 +203,29 @@ public class EnchantmentContainer implements Iterable<Map.Entry<Enchantment, Int
if (first == null || first.isEmpty())
return second;
final Map<Enchantment, Integer> combined = new HashMap<>(first);
final Map<Enchantment, Integer> combined = new HashMap<>();
final List<Enchantment> disallowedEnchantments = new LinkedList<>();
final List<Enchantment> allowedEnchantments = new LinkedList<>();
// Filter first item for mutually exclusive enchantments before adding to combined
for (Map.Entry<Enchantment, Integer> entry : first.entrySet())
{
if (disallowedEnchantments.contains(entry.getKey())) continue;
disallowedEnchantments.addAll(getMutuallyExclusiveEnchantments(entry.getKey()).stream()
.filter(i -> !i.equals(entry.getKey())).toList());
allowedEnchantments.add(entry.getKey());
combined.put(entry.getKey(), entry.getValue());
}
for (Map.Entry<Enchantment, Integer> entry : second.entrySet())
{
// Check for mutually exclusive enchantment (giving second entry priority)
combined.keySet().removeIf(firstEnchantment -> areMutuallyExclusive(firstEnchantment, entry.getKey()));
// Check for mutually exclusive enchantments
// No need to update allow list as Minecraft doesn't allow multiple of the same enchant on one item
if (!allowedEnchantments.contains(entry.getKey()))
{
if (disallowedEnchantments.contains(entry.getKey())) continue;
disallowedEnchantments.addAll(getMutuallyExclusiveEnchantments(entry.getKey()).stream()
.filter(i -> !i.equals(entry.getKey())).toList());
}
// Check for enchants with higher level
Integer enchantLevel = combined.get(entry.getKey());