Fix NPE thrown on player death event

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Pim van der Loos 2020-03-18 18:31:37 +01:00
parent c5abedc89b
commit 19ab2cdab1
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2 changed files with 3 additions and 3 deletions

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@ -4,7 +4,7 @@
<modelVersion>4.0.0</modelVersion> <modelVersion>4.0.0</modelVersion>
<groupId>nl.pim16aap2</groupId> <groupId>nl.pim16aap2</groupId>
<artifactId>ArmoredElytra</artifactId> <artifactId>ArmoredElytra</artifactId>
<version>2.4.10</version> <version>2.4.12</version>
<repositories> <repositories>
<repository> <repository>

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@ -511,8 +511,8 @@ public class EventHandlers implements Listener
public void onEquip(ArmorEquipEvent e) public void onEquip(ArmorEquipEvent e)
{ {
if (!e.getType().equals(ArmorType.CHESTPLATE) || if (!e.getType().equals(ArmorType.CHESTPLATE) ||
!e.getNewArmorPiece().getType().equals(Material.ELYTRA) || e.getNewArmorPiece() == null ||
e.getNewArmorPiece() == null) !e.getNewArmorPiece().getType().equals(Material.ELYTRA) )
return; return;
ArmorTier armorTier = nbtEditor.getArmorTier(e.getNewArmorPiece()); ArmorTier armorTier = nbtEditor.getArmorTier(e.getNewArmorPiece());