Fix NPE thrown on player death event
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pom.xml
2
pom.xml
@ -4,7 +4,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>nl.pim16aap2</groupId>
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<artifactId>ArmoredElytra</artifactId>
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<version>2.4.10</version>
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<version>2.4.12</version>
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<repositories>
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<repository>
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@ -511,8 +511,8 @@ public class EventHandlers implements Listener
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public void onEquip(ArmorEquipEvent e)
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{
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if (!e.getType().equals(ArmorType.CHESTPLATE) ||
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!e.getNewArmorPiece().getType().equals(Material.ELYTRA) ||
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e.getNewArmorPiece() == null)
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e.getNewArmorPiece() == null ||
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!e.getNewArmorPiece().getType().equals(Material.ELYTRA) )
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return;
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ArmorTier armorTier = nbtEditor.getArmorTier(e.getNewArmorPiece());
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